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  1. J

    Homebrew RELEASE Moonlight-Switch - Nvidia Game Stream client

    Personally, I found my sweet bitrate spot between 7.0-10.0. Higher values feel laggy and clunky. I feel the bottleneck here is the switch itself in HOS mode. I’ve got a 100mbps fiber line. I play with 60fps, 720p (mostly handheld), h264 and 7.0 bitrate. Gyro feels like a good addition but must...
  2. J

    Homebrew RELEASE Moonlight-Switch - Nvidia Game Stream client

    Latest official release v.1.0.0. from XITRIX adds gyro support among other improvements: https://github.com/XITRIX/Moonlight-Switch/releases/tag/v1.0.0 Amazing work!
  3. J

    Homebrew RELEASE Chiaki (PS5 & PS4 remote play) homebrew

    Thank you very much one again. I’ve tested it as soon as I could and now it works correctly with my PS4. I gotta say it was a really nice and smooth experience! Here’s my setup: test was done in handheld mode, my Wi-Fi is 5ghz 100mbps down and 30up, tested with cod:bo3, duke3d, mafia definitive...
  4. J

    Homebrew RELEASE Chiaki (PS5 & PS4 remote play) homebrew

    Thank you very much for this! I tried to test it but everytime I connect to my ps4 it crashes. You can see on the ps4 menu that it’s able to briefly launch remote play (pop up message “connected to” appears) but then the app closes because of an error. Never gets to display anything. I’m on the...
  5. J

    Homebrew RELEASE Moonlight-Switch - Nvidia Game Stream client

    Thank you Xitrix for all your work, Moonlight Switch works like a charm (FW 17.0.0 - release 0.13.4). With the latest h265 codec implementation is even better. Really once again a powerful thank you for this great piece of homebrew software. The latest sunshine + moonlight releases on pc...
  6. J

    PS1/2 Emulator WiiStation - Another Fork of WiiSXRX released

    This is incredible news! Thank you very, very much. Been waiting so much for this to happen. And it works like a charm (tested Time Crisis and Judge Dredd so far). Wow!
  7. J

    Hacking L4T Ubuntu - A fully featured linux on your switch

    Do I still have to flash spacecraft-nx to the chip or I can proceed to update sdloader with hwfly toolbox, even if I have a SXlite chip still flashed with SX fw? I get the error board while trying to load lakka and trying to understand what am I required to do.
  8. J

    Homebrew RELEASE Clean the Nand of the Nintendo Switch, Haku33 homebrew

    I might need some help too.. I saw on github that release 3.7 extended support to mariko consoles. Does this mean that haku33 will also work on my switch lite now? I'm a switch lite SX owner; right now atmosphere cfw is installed on sysnand. I'd like to go back to a clean sysnand and start...
  9. J

    Homebrew DSi mode Homebrew List!

    Sorry for the off-topic. How did you succeed to make quake2ds start? I've been trying several times but always gave me error, like r_model_cache=0.
  10. J

    Homebrew [Discontinued] TWLoader - CTR-mode NDS app

    Hello everybody. I've got a question regarding homebrews and TWLoader. I've been trying to run cquake ds and quake 2 ds homebrews with twloader but had no luck. Both load but freeze when it comes to look out for the requested files; these homebrews require you to have a folder in your root with...
  11. J

    Homebrew [RELEASE] ctrQuake - Quake 1 port

    Would it be possible to bind the look movement to the controlpad (the single circle pad on the left of O3DS) and bind movement to the buttons (x=forward etc.)? I was able to do so with the eDuke32 homebrew but couldn't succeed here in ctrquake. Thank you
  12. J

    Homebrew [Release] Quake2CTR - Quake 2 port

    Thank you, but I think I need some help, as I don't know what to write exactly in the console, referring to how the analog pads on 3ds are actually named etc. How do I bind keys like this? Example bind (circle pad pro up) look up // or // bind (c-stick up) look up Bind (x key) walk forward...
  13. J

    Homebrew [Release] Quake2CTR - Quake 2 port

    First of all thank you MasterFeizz for your work on making q1 and q2 playable on 3ds. I have a question, as I own a O3DS (and got no c-stick) would it be possibile to map the controls this way: - map movement (forward, backward etc) to buttons ABXY - map look bound to left stick and...
  14. J

    Homebrew Trying to invert vertical aim in Qrevpak

    I've tried too but had no luck. By the way, inverted look works for the quake 2 port included in the release. Also classic controller pro seems not to be working and I can't bind sticks to axes. Would be nice to have this fixed, although the hb was released years ago.
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