Good news ladies and gentlemen! The Vita scene recently had the user-friendly PSP emulator known as Adrenaline updated to Version 4.0 today. One of the things mentioned in it's bug fixes talks about unlocking all of the PSP's internal features such as PSX emulation and more RAM with the note...
Update, the tutorial I was given does not support ARK on the Vita. This is no longer an issue for the translation team. Just thought i'd bring it up as a conclusion to my issues. I have been playing it on my PSP just fine and I guess I will continue to do so. Thanks again for everything.
Actually, the only thing that got toned down (everything else got amped up) between World and Overworld was cutting the attack damange of secondary targets from Multi-Target attacks down by half.
Also I have a question, is the message at the start of the game just a translated message or is it...
Funny you say that... I just so happened to recently delete my PSP entry game by accident and had to resort to the Adrenaline easy installer in order to get it back... otherwise that would have worked easily. Funny how things work out some time. I'll Try Geogetski's method later and get back to...
Yo, Nobunaga think you could hook some of us up who can no longer use the ARK method now that Sony blocked the downloading of PSP demos?
I'd also like to state for the record that the ARK mod format is pretty antiquated by this point dev team, so while it works, it's not something everyone can...
If they are running 6.61 adenaline like I am then it's a modified PRO system of some kind. It has all of the same built-in features and then some extra ones.
Yep, an unpatched iso works just fine. This leaves us at a strange impasse. The firmware is right, the isos are right. Iso runs fine on official hardware and on an emulator but for some reason the Vita is the odd man out. At this point it seems like i'm fighting a losing battle here. It would be...
Huzzah! After uninstalling and re-installing Pro-C on my PSP the game is working perfectly fine. It's a clunky piece of junk with a loose battery and jammed buttons but it'll do for now. Two of the reasons I got a Vita was PSP emulation and "easy access" to games so it's a shame I couldn't get...
That was a quick reply! Sorry but I derped. I did mean to say 6.60! my Vita itself is running 3.60 OFW(although the PSP mode inside of the Vita says it's CFW is PSP 6.61 Adrenaline). Sorry!
I have PRO C if that's what you're referring to. I'm not seeing much of an improvement and i'm still confused on why it works partially on the Vita before cutting out after the System Load. Any ideas guys?
Edit:
PSP Model 3000 - CFW 3.60 PRO C (3.61 on Vita) no cheat settings on or external...
Uh, hello there gentlemen. I reported a bug to CrashManX on his release thread over at r/Gundam and he suggested I post my findings here.
I have tested the translation on both my PSP and my Vita and neither of them seem to work. On my Vita, the game loads and runs normally up the part where...