Does WeaponSet.byaml not control it? I'd have thought so.
{
"Addition": 0,
"CL": 1,
"CM": 0,
"CS": 0,
"CatalogueOrder": 400,
"Id": 1041,
"Lock": "None",
"Main": "Shot_Normal_01",
"Name": "Shot_Normal01",
"Param0": "Range",
"Param1": "Power",
"Param2": "Blaze",
"ParamValue0": 50,
"ParamValue1"...