Yeah i forgot to change the name
102F48AA is the button address on the gamepad
if that equals 00000010 (R) then the code executes
Using jgecko u, you can go to 102F48AA with auto update on and press buttons to see what the value you need is
ZL = 00000080
Use "Gecko U Updater.jar" to get the latest files. Put tcpgecko.elf on your sd card and run it via homebrew before loading the wii u game then run the jgeckou jar file from your pc. load your game then connect.
its so simple?
The thing is, there wold be no update unless i changed to using XML, so it's please 90% of the people or please 0%.
I recommend learning more about how JGecko U works and what you are doing wrong so you move from the 10% into the 90%
It's really pretty simple.
auto
Because I don't have the...
Use JGecko U to add the codes you want then take the auto generated xml file from the codes sub folder. Its named after the game id: ALZP.xml for pal
auto
I will leave skoolzout to answer that..
The Trainer will never go back to its previous state. Managing in built codes is too much work. You have to go to the codes Tab and click save to activate them...
P.S. Firmware 5.5.2 moves address data around?
Just pushed a new version
Since updating is such a pain I am thinking of removing the in built codes and allowing people to run whatever codes they want that are stored in a text file they create. The only stuff i would need to update then is things like the item editing and coordinate stuff