Try this workaround
- Rename data.solarus to data.zip
- Open data.zip, extract and open quest.dat
- Modify max_quest_size = "400x240" to max_quest_size = "432x240" (the resolution might be a multiple of 8, otherwise the game will never starts)
- Save, replace quest.dat with the new one
-...
I don't know much of the Switch but have you tried 432x240 (pseudo 16:9) ? This will fill the entire screen with barely noticeable black edges
This is how it looks according to these footages, this is another project in development using the Solarus engine, in my opinion, I like playing a game...
I don't have a Nintendo Switch but hell, is there any possibility to see the Solarus Engine on the New 3DS one day ?
Technically, it could run smoothly
Good job
This is bull that there is nobody right here that tested to port the Solarus executable on the PSP.
What is Solarus ?
It's an A-RPG Maker made by Christopho for it's remake (Solarus DX) and the source code is completely free and it's pretty complete allowing user to create and play their own...
kendrick lamar dropped the bar "fuck the big 3, it's just big me" when he featured on a song by future and metro boomin, and then j cole and drake decided to diss him back