Search results

  1. tomx86

    ROM Hack Translation Detective Pikachu Returns - How to edit fonts, help please.

    Hey, thanks to @dgyst I've translated the copyright text: This is a MonoBehaviour. Patch id = -1519283476478896086 Name = TextMeshProUGUI location = outgame.ab
  2. tomx86

    ROM Hack Translation Detective Pikachu Returns cutscene textmesh pro subtitles font location, help!

    Here is the CHARACTER LIST of DPR Arabic letters: !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{}~¡¥©®¿ÀÂÄÆÇÈÉÊËÌÎÏÑÒÓÔÖÙÛÜßàâäæçèéêëìîïñòóôöùûü And sadly Õõ are not there so you will have to follow my guide and create a new font, with all missing...
  3. tomx86

    ROM Hack Translation Detective Pikachu Returns cutscene textmesh pro subtitles font location, help!

    See you asked for help and you got it, I hope @whisky9 will help you, good luck:D
  4. tomx86

    ROM Hack Translation Detective Pikachu Returns cutscene textmesh pro subtitles font location, help!

    Thanks, and good luck on your project, and what game it is may I ask!
  5. tomx86

    ROM Hack Pokemon Y 'vs Trainer Plates' GARC file

    Hello, I don't know I f your still active, but I'm editing X/Y graphics and I found the location of the multi lang sprites: a/2/4/1: bclims: “big_four_name01” through 04, “big_four_vs”, similar for champion/gym English are inside: 0/dec_02.bin
  6. tomx86

    Homebrew Custom game icons tutorial and sharing hub

    I think Avalanche Software read my post. look what they did in update 1.0.2: UI Implemented new home icon menu icons for multiple languages. Updated in-game icons for home menu display. :rofl2: But the icon only changes when, you change the system language, and since Polish is not an official...
  7. tomx86

    Hacking ROM Hack Pokemon Scarlet & Violet Cheat Database

    When you get those pokemon in the game by getting all legendary treats from Snacksworth, then go to Port Marinada, and you cam win all the nesesery Key items to change forma from an auction: Scroll of Darkness Scroll of Waters DNA Splicers N-Solarizer N-Lunarizer and if you transfer over Deoxys...
  8. tomx86

    ROM Hack Translation Detective Pikachu Returns cutscene textmesh pro subtitles font location, help!

    YEAH! it works: Thanks to @dgyst I made it work on Ryujinx\Console (sort of), after making a resources.assets that works with yuzu, by importing the FOT-UDKakugo_SmallPr6N-DB SDF.json file @dgyst give me inside Data\Managed I had to edit the first lines to look like this: 0 MonoBehaviour Base...
  9. tomx86

    ROM Hack Translation Detective Pikachu Returns cutscene textmesh pro subtitles font location, help!

    That is the version I was using, I've sent you a PM.
  10. tomx86

    ROM Hack Translation Detective Pikachu Returns cutscene textmesh pro subtitles font location, help!

    Thanks for the reply, but I can't get the nx2elf to work I get (0x000007b) error.
  11. tomx86

    ROM Hack Translation Detective Pikachu Returns cutscene textmesh pro subtitles font location, help!

    Hello, guys I need someones help who knows where to find the font asset and atlas for the cutscenes in "Detective Pikachu Returns", I want to add polish letters to it like I did for the game dialog here: https://gbatemp.net/threads/detective-pikachu-returns-how-to-edit-fonts-help-please.641576/...
  12. tomx86

    Homebrew Custom game icons tutorial and sharing hub

    I'm sorry, but I just can't look at the official icon, if you feel the same have mine: I know it's not very creative but in my opinion it's better. And of course for the Polish fans to:
  13. tomx86

    Nintendo Switch firmware version 17.0.0 released

    WOW, they are so busy fighting modders and atmosphere that they neglect their work, they didn't even updated the twitter icon in the user page, so I did it my self ;):
  14. tomx86

    ROM Hack Translation Detective Pikachu Returns - How to edit fonts, help please.

    OK, I did it! I exported "FOT-UDKakugo_SmallPr6N-DB SDF MonoBehaviour" as a .json file. Used a online YAML to JSON converter on my new "FOT-UDKakugo_SmallPr6N-DB SDF.asset" file. https://www.json2yaml.com/convert-yaml-to-json I copied all new glyph info from my new .asset to the original, had to...
  15. tomx86

    ROM Hack Translation Detective Pikachu Returns - How to edit fonts, help please.

    Is there a way to convert "FOT-UDKakugo_SmallPr6N-DB SDF.asset" I've made while recreating the font in unity: - m_Index: 12 m_Metrics: m_Width: 32.6875 m_Height: 32.890625 m_HorizontalBearingX: 3.03125 m_HorizontalBearingY: 31.1875 m_HorizontalAdvance: 38.75...
  16. tomx86

    ROM Hack Translation Detective Pikachu Returns - How to edit fonts, help please.

    Hey, guys I made the "FOT-UDKakugo_SmallPr6N-DB SDF" font inside "asiakgd-e sdf.ab" from scratch (I learned some things about Unity) and addet the missing polish characters: and the original atlas: But how to import it here: I know how to import the atlas .png, but no luck with...
  17. tomx86

    Homebrew Custom game icons tutorial and sharing hub

    For the Polish fans
  18. tomx86

    ROM Hack Translation Detective Pikachu Returns - How to edit fonts, help please.

    Thanks for the reply, but only one got decompressed successfully: Besides I already used UABEAvalonia to view those files and its better then AssetBundleExtractor it opens all font files, and it exports atlas as .png properly, but still it only exports other font files as .dat or .txt files...
  19. tomx86

    ROM Hack Translation Detective Pikachu Returns - How to edit fonts, help please.

    Hello, I want to add Polish letters to the game fonts, got unity installed but it does not open: asiakgd-e sdf.ab dfhei5a sdf.ab dfpt_b9 sdf.ab fot-udkakugo_smallpr6n-db sdf.ab and i can't make it from scratch, I don't know unity at all, so please someone help. :bow::bow::bow::bow::bow: I...
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