Search results

  1. K

    Hacking R4i SDHC Dual Core Wont load

    My apologies for not fully providing information. I was in a bit of a rush when I initially posted. From what I understand about the card it was brand new when I got it. Still in the package and everything. According to the label it is a 2014 cart as well. My DSi is currently running 1.4.5...
  2. K

    Hacking R4i SDHC Dual Core Wont load

    I recently received an R4i SDHC Dual Core that works with my DS Lite but does not work with my DSi XL. I borrowed the exact same card from my co-worker and it works flawlessly on my DSi. I've copied the same files that he has and even used his SD card in mine but all I get is a white screen on...
  3. K

    Hacking My cards won't load!

    Sorry if I'm digging up an old thread but I am having the same issue with my r4isdhc card. I load it up with wood-162 and put it in my dsi xl 1.4.5 and all I get is a white screen. But when I use my ds lite it works perfectly fine. Loads roms and let's me play without a problem. Any ideas or...
  4. K

    Hacking White screen when launching flashcart

    I recently got a r4isdhc and updated with the correct firmware but when I load it up all I get is a white screen. No error codes or anything. When I try using the cart on a ds lite it works perfectly. I know that they are two different hardware versions but it's just strange to me that it works...
  5. K

    Hacking Solid white screen

    I recently got a r4isdhc and updated with the correct firmware but when I load it up all I get is a white screen. No error codes or anything. When I try using the cart on a ds lite it works perfectly. I know that they are two different hardware versions but it's just strange to me that it works...
General chit-chat
Help Users
  • Psionic Roshambo @ Psionic Roshambo:
    But it's a dead end
  • Xdqwerty @ Xdqwerty:
    @Psionic Roshambo, people who cant download it can still play the game
  • BigOnYa @ BigOnYa:
    If your internet speeds are fast enough. Streaming 4k takes alot. I used to only have 20mb sec, and 4k struggled. Now I have 300mb sec and 4k plays fine.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, i only have like 1 or 2 mb sec
  • BigOnYa @ BigOnYa:
    Did you feed the hamster in your internet router? It prob died and is running slow now.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why did you start saying my pc has a hamster in the first place?
    +1
  • BigOnYa @ BigOnYa:
    Its actua!ly just a old joke, meaning its slow. Was just kidding around with you.
    +1
  • BigOnYa @ BigOnYa:
    I bet @AncientBoi has some hamsters hidden somewhere tho....
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    I think Game streaming should work like this.... Local Hardware able the run the game fine, game engine and common assets stored locally, all FMV and music and textures could be streaming
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Some temporary storage
  • Xdqwerty @ Xdqwerty:
    also @BigOnYa im making some progress on my gdevelop project, implemented various mechanics
  • Psionic Roshambo @ Psionic Roshambo:
    They went all in on streaming, should have been more of a hybrid approach
    +1
  • BigOnYa @ BigOnYa:
    Or free government supplied high speed internet be nice also. Like Obama care. Xdqwerty that's cool, its time consuming but rewarding once done or playable, to see what you've made from scratch. Animations take forever, but worth it.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, although the bullets are a bit buggy
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Not to mention this would be a massive pain to pirate
  • Xdqwerty @ Xdqwerty:
    @BigOnYa,
    and the visual aspect of the game is quite crude (the sprite that looks best is that of the protagonist just because he is a stickman with sunglasses)
    +1
  • BigOnYa @ BigOnYa:
    There is a bullets behaviour you assign to your character, that makes the code easier, under "behaviours"
  • Xdqwerty @ Xdqwerty:
    i meant that when the character is pointing to the right, the bullets spawn where they should, but when he is on the right, they move to the right but the spawn point is incorrect
  • BigOnYa @ BigOnYa:
    Itch.io has lots of free assets also. Under the bullets behavior tab, there is a "rotate bullets" option, can try that. Or in the code can try
    - fire bullet Player.X(PlayerDirection)
  • Xdqwerty @ Xdqwerty:
    im taking a break for today anyway
    +1
  • BigOnYa @ BigOnYa:
    YEa gotta after a while, looking at code for long periods will bug your eyes.
    +1
  • BigOnYa @ BigOnYa:
    That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to learn, but fun once you get the hang of it. I think I've watched every tutorial video there is, but I still struggle sometimes to get stuff to work right. But gotta keep trying dif things, and eventually you will get it right.
    +1
    Xdqwerty @ Xdqwerty: https://www.youtube.com/watch?v=zT-Cy-hap_Q