Thanks.
Are there any other arguments? I found the following, but was wondering if there were others, as well as some sort of documentation on the mod:
Argument to enable bilinear filter in 4:3 mode:
--smooth43
Argument to disable scanlines in CRT mode (bilinear filter only):
--no-scanlines...
THe snes_custom_filters allows the ability to remove scanlines etc., and I have seen reference to the use of the --no-scanlines argument which needs to be passed.
That being said, I cant seem to find a full argument list. I am also wondering if this argument can be passed to the original...
Has anyone tried using the "snes_custom_filters" mod? Is there any documentation on the arguments that are available and that need to be passed?
Also, is there a way to apply these filters to the Original 21 games?
Thanks for any help you can provide.
Hi All,
I have a quick question regarding flashing the custom kernel and adding games (I am waiting for Clusters official release).
I am currently part way through Super Mario World and Link to the Past, and dont want to lose my progress. If I flash the custom kernel and load additional games...