Hacking [Tutorial] Running kexploit 5.5.X w/ HaxServer (Loadiine, Homebrew Launcher, etc...)

Seismonaut

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I'm getting following error on an EU console (overwrote with the EU-fixed HaxServer.jar) running on OSX:

Exception in thread "main" java.lang.UnsupportedClassVersionError: com/gudenau/haxserver/HaxServer : Unsupported major.minor version 52.0

at java.lang.ClassLoader.defineClass1(Native Method)

at java.lang.ClassLoader.defineClassCond(ClassLoader.java:637)

at java.lang.ClassLoader.defineClass(ClassLoader.java:621)

at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)

at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)

at java.net.URLClassLoader.access$000(URLClassLoader.java:58)

at java.net.URLClassLoader$1.run(URLClassLoader.java:197)

at java.security.AccessController.doPrivileged(Native Method)

at java.net.URLClassLoader.findClass(URLClassLoader.java:190)

at java.lang.ClassLoader.loadClass(ClassLoader.java:306)

at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)

at java.lang.ClassLoader.loadClass(ClassLoader.java:247)​
 

Cybernatus

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Well, I've never made any advertising about this little project of mine, but it looks like it's currently working for our newcomes 5.5.X (For what I've received as feedbacks so far).
I made an automation engine for loaders currently working for 5.3.2 - 5.4.0 - 5.5.0 - 5.5.1 users and I try to use PHP tricks to prevent freeze while running exploits.
If you are interested in a little try, we'll kindly welcome you to http://loadiine.ovh . It is not really graphic-friendly but I'll try to come out with something better next week.
Please let me know if it worked for you 5.5.X guys, I'll be delighted to receive even more feedbacks :ha:
 

Donzi

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hyunsuken

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I'm getting following error on an EU console (overwrote with the EU-fixed HaxServer.jar) running on OSX:

Exception in thread "main" java.lang.UnsupportedClassVersionError: com/gudenau/haxserver/HaxServer : Unsupported major.minor version 52.0

at java.lang.ClassLoader.defineClass1(Native Method)

at java.lang.ClassLoader.defineClassCond(ClassLoader.java:637)

at java.lang.ClassLoader.defineClass(ClassLoader.java:621)

at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)

at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)

at java.net.URLClassLoader.access$000(URLClassLoader.java:58)

at java.net.URLClassLoader$1.run(URLClassLoader.java:197)

at java.security.AccessController.doPrivileged(Native Method)

at java.net.URLClassLoader.findClass(URLClassLoader.java:190)

at java.lang.ClassLoader.loadClass(ClassLoader.java:306)

at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)

at java.lang.ClassLoader.loadClass(ClassLoader.java:247)​

Same for me. :(
Any solution?

EDIT: just run it with Jar Launcher.
 
Last edited by hyunsuken,

NetOps000

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Tried to set it up on on my Fedora server but the exploit failt to load everytime the WiiU froze straight away.
Afterwards tried it on my Debian NAS, worked straight away and works everytime probably due to the php version / available resources.
 

ady199

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Hi Guys, trying to get Haxserver to run on my mac, but I get the following error:-

Last login: Tue May 3 19:12:24 on ttys000

Adrians-iMac:~ Aide$ cd /Users/Aide/kexploit

Adrians-iMac:kexploit Aide$ sudo java -jar HaxServer.jar

Exception in thread "main" java.lang.UnsupportedClassVersionError: com/gudenau/haxserver/HaxServer : Unsupported major.minor version 52.0

at java.lang.ClassLoader.defineClass1(Native Method)

at java.lang.ClassLoader.defineClassCond(ClassLoader.java:637)

at java.lang.ClassLoader.defineClass(ClassLoader.java:621)

at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)

at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)

at java.net.URLClassLoader.access$000(URLClassLoader.java:58)

at java.net.URLClassLoader$1.run(URLClassLoader.java:197)

at java.security.AccessController.doPrivileged(Native Method)

at java.net.URLClassLoader.findClass(URLClassLoader.java:190)

at java.lang.ClassLoader.loadClass(ClassLoader.java:306)

at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)

at java.lang.ClassLoader.loadClass(ClassLoader.java:247)

Any ideas??

Thanks in adavnce
 

davetheshrew

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Well, I've never made any advertising about this little project of mine, but it looks like it's currently working for our newcomes 5.5.X (For what I've received as feedbacks so far).
I made an automation engine for loaders currently working for 5.3.2 - 5.4.0 - 5.5.0 - 5.5.1 users and I try to use PHP tricks to prevent freeze while running exploits.
If you are interested in a little try, we'll kindly welcome you to http://loadiine.ovh . It is not really graphic-friendly but I'll try to come out with something better next week.
Please let me know if it worked for you 5.5.X guys, I'll be delighted to receive even more feedbacks :ha:
will give this a try looks good
 
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CXu

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I'm on 5.5.0 EU and haven't turned on my Wii U since early January or something. My question is if I should update to 5.5.1 (if that's still the latest firmware). Basically I'm wondering what the difference between these two are, and if I need it/if there's more stability or anything. I haven't been able to read much into all this yet, so if it's answered somewhere I'm sorry.
 
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Kafluke

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I'm on 5.5.0 EU and haven't turned on my Wii U since early January or something. My question is if I should update to 5.5.1 (if that's still the latest firmware). Basically I'm wondering what the difference between these two are, and if I need it/if there's more stability or anything. I haven't been able to read much into all this yet, so if it's answered somewhere I'm sorry.
Go ahead and update from 5.5.0 to 5.5.1
 

CXu

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Go ahead and update from 5.5.0 to 5.5.1
Huh, sure. Out of curiosity though, what's the difference between the two versions and is there anything I miss out on, since the general rule of thumb is always to not update :P
 

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