Hello. I’m in the Wii U community this time for a game development in Unity for Baldi’s Basics.
I’m using the already decompiled version of the Baldi’s Basics.
I got everything. The Cafe SDK, Unity for the Wii U, the Baldi’s Basics that is in Unity 2018 1.1f1, and the Nintendo Dev Interface.
I’m following this guide here:
https://gbatemp.net/threads/make-a-unity-game-for-wii-u.633391/
However, look how many compile errors I get when I try to build it for the Wii U version:
And this is supposed to be used for my Wii U NAND for the WUP installer:
What needs to be done here? Thank you!
update:
now i realized that nintendo is gonna sue me for that if i even try to publish anything that was from that game engine on the wii u.
so this project is gonna be cancelled.
I’m using the already decompiled version of the Baldi’s Basics.
I got everything. The Cafe SDK, Unity for the Wii U, the Baldi’s Basics that is in Unity 2018 1.1f1, and the Nintendo Dev Interface.
I’m following this guide here:
https://gbatemp.net/threads/make-a-unity-game-for-wii-u.633391/
However, look how many compile errors I get when I try to build it for the Wii U version:
And this is supposed to be used for my Wii U NAND for the WUP installer:
What needs to be done here? Thank you!
update:
now i realized that nintendo is gonna sue me for that if i even try to publish anything that was from that game engine on the wii u.
so this project is gonna be cancelled.
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