Recent content by YamatoNag

  1. YamatoNag

    Hacking God Eater 2 Translation (Looking for translators!)

    @SkyBladeCloud , probably you aren't active to this kind of stuff anymore. but do you still have the knowledge to share PRES file structure and how they can be extracted into a proper directory/files and can be repacked?, i know about the blz2 stuff (zlib compression i believe). and i'm planning...
  2. YamatoNag

    Hacking Yu-Gi-Oh! GX Tag Force 3 - Changing main character sprite

    texture replacement through PPSSPP is cool and all but people will mostly have interest on implementing actual textures within the ISO itself so it can support the emulator + PSP itself without issues. since its permanent
  3. YamatoNag

    Hacking Yu-Gi-Oh! GX Tag Force 3 - Changing main character sprite

    Hmm, I use the EUR + JP Voice unlocked ISO, so I would suggest editing the files one by one. I use GIMP as my photoshop since I can convert my 32 bit integers image into 8 bit then, I can set my images into RGB or Indexed (which I believe indexed is what the YGOTF uses) 1725763863 Problem is...
  4. YamatoNag

    Hacking Yu-Gi-Oh! GX Tag Force 3 - Changing main character sprite

    Hello, PSP modder here.. kind of haha. i have experience on modifying GIM images atleast on one game but this can be useful on the rest. from what i can understand, probably some of you people didnt dig deeper in the game itself. (no offense) but anyways here's the answer to probably an old...
  5. YamatoNag

    Hacking ROM Hack Yu-Gi-Oh! GX Tag Force 3 - Changing MC Sprites

    got any sources for the tools you used?, i'll try to check if i have time, and what's the region id of the game?
  6. YamatoNag

    ROM Hack need help with ".ana" files from initial d street stage

    hmm. mostly on my texture and other modding experience is on GOD EATER BURST, which tackles, gim, at3, and much more. but yeah. you might do some work around 1725176539 also is there any compiled tools for initial D?, i only see some that aren't fully compiled and ready to use
  7. YamatoNag

    ROM Hack need help with ".ana" files from initial d street stage

    iirc, you need to convert the 32 bit png transparent image to 8 bit png transparent image, then using GimConv to convert the transparent png to gim
  8. YamatoNag

    ROM Hack Need help with this files [GOD EATER BURST]

    1. meta_motion.act - related to the game model `model.gmo` 2. meta_effect - related to the game model `model.gmo`, handles all sound effects and projectiles i believe based on motion frames? 3. PathMatrix - unknown, dunno what they do 4, SPS files - related to projectiles and such, no idea...
  9. YamatoNag

    Misc ROM Hack Translation info\help on prx patch

    https://github.com/codestation/prxpatch Gonna leave this link in case other people wanted to check it out for themselves
  10. YamatoNag

    Misc ROM Hack Translation info\help on prx patch

    hmm, i dunno if the prxpatch was well documented, but i'll try to see codestation's code in GitHub
  11. YamatoNag

    Texture Pack On real PSP

    this kind of process is possible take my video as a example from GOD EATER BURST: the original Caligula is blue, but i made it black and golden, especially its effect and such, considering GOD EATER RESURRECTION has a black caligula counterpart so i made it for fun, the BGM is from GOD EATER...
  12. YamatoNag

    Hacking God Eater 2 Translation (Looking for translators!)

    hello everyone, is anyone still got that resunpacker and blz2 tool of coldbird? im currently planning to translate GOD EATER 2 and it's DLC
  13. YamatoNag

    Translation God Eater 1 / Burst / 2 (Proper English Patch) Thread

    GOD EATER BURST [NPJH50352] Semi-EN Patch Release - Translated all captions/subtitles using GOD EATER RESURRECTION texts - Translated all the necessities - en_base are not translated since they crash the game for no reason - DLC 1.61 contents are partially translated (Except the aragami names)...
  14. YamatoNag

    Monster hunter portable 3rd natural monster special edition textures mod

    that would take like ages + hd will not work on the psp due to the images are high quality
  15. YamatoNag

    Hacking what is a pres formatting

    i made a little documentation for GOD EATER Stuff and i encounter this, a "pres" formatting, i have no knowledge for this so that's why im asking for a little help https://github.com/nachotacos69/WikiEater/blob/main/GOD%20EATER%20BURST%20DLC.md
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