While I appreciate the suggestion, I'd like to clarify some details about how Red Viper works.
Firstly, the way it uses memory. While many programs have a constantly fluctuating memory usage, this isn't how Red Viper works: once a ROM is loaded...
Thanks for adding the link!
Savestates are planned.
N3DS C-Stick is mapped to the right D-Pad.
Does the 3D Tetris crash happen if it's the first ROM you load? I suspected that was related to things not being reset fully, but if it happens from...
A Virtual Boy emulator for the 3DS, continuing danielps's work on r3Ddragon. It uses a dynamic recompiler with busywait detection and a hardware-accelerated renderer to achieve high performance on the 3DS's limited hardware.
Features
All...
The support on Discord absolutely was. I didn't knew you could compile yourself the EA binaries tho, but they still asked for you to link your patreon account if you wanted to get help with the EA build.
At least PineappleEA was there, with auto...
Well said. People are quick to say "Nintendo bad rah rah rah" but honestly they weren't really in the wrong here. Yuzu flew WAY too close to the sun and got grilled for it.
Let Yuzu be a cautionary reminder for emulator devs going forward.
I’m an old pirate. I pirated games decades before many of the gbatempers was born. But with age I understand to respect others work. Most of you guys will eventually, many years from now, do that as well.
Emulation of the generation before the...
I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
@TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one
I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
@Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though