Got to extract the files using MKDS Course Modifier, and using VGMToolbox to extract the content of both game's sound_data.sdat files always give a sound_data.smap file along with these three folders:
Bank, containing every SBNK file that could be extracted;
SeqArc, containing a single...
So... Basically, extract the [title].ls, their respective [title]info.dat and the sound_data.sdat files using MKDS Course Modifier as a first step, and then try to see what else can be done with them aside from converting sound_data.sdat?
Hello!
If anyone out there already dealt with this specific file format, I'd gladly like help. There are a few licensed (or downright shovelware) DS games which had their OST composed by Allister Brimble. Two examples I have handy are the games "Tootuff: Mission Nadia" and "Astérix & Obélix XXL...
Hello! I am Lolodachi, a French guy who loves retro gaming.
I joined this forum to ask questions related mostly to soundtrack ripping (more particularly GBA and NDS) and because I also like to see how old systems still get new stuff thanks to homebrew!
Nice to meet you all!
I haven't played my Switch n a month or so, just been playing Xbox, and just picked to play lil and Damn that A and B, X and Y being reversed always gets me.
I agree Tears is great. I even played thru it completely twice. I've been hooked on playing thru Fallout 4 again though, after they released the next gen version for Series S/X. Is pretty cool update.
because I already got burned out with breath of the wild, which for the most part is essentially the same game, and then again with master mode, which doesn't work as a new game plus (that always felt bizarre to me)