Interesting, thanks! I put the rom into desmume and got a sample rate of 32728 Hz from the audio viewer. Importing the raw sounddata file into audacity with that sample rate gave some nice results too.
When encoded as vox adpcm at that sample rate, many of the sims' voice lines come through...
Pressing the unpack button on the file doesn't work, Tinke says: "The uncompression was unsuccessful. Are you sure it is a compressed file?". I checked the debug messages as well:
Could not decompress using the HUFF; Object reference not set to an instance of an object.
Could not decompress...
I'm new in regards to this kind of stuff, but I'm trying to find a way to extract sounds from The Sims 2 DS. I did some looking around before asking here, I have Tinke and VGMTrans installed already and I've looked at the file directory for the .nds file, but I can't find any .SDAT or other...
You can buy drm free games / music / ebooks, and if you keep backups of your data (like documents and family photos etc), then you shouldn't lose the game. but with a disk, your toddler could put it in the toaster and there goes your $60