Yes I saw that, but the change only creates a new file for each save. I'm still seeing corruption in second and subsequent saves. Using Paper Mario as an example, I copied a Level 1 save from Slot 1 to the other three slots but when I reloaded the game, two of slots were empty again. This...
Yes, from what I can see the code that handles saves has not been changed in a long time. I saw it mentioned in a thread somewhere that it is known that the save game function in altra64 is buggy. It's a positive that the first-time save works, just not the "reloads" - so hopefully the fix may...
Howdy all, I've just purchased a Super 64 which I understand is a rehoused ED64P to revistit my old dusty n64.
I have tried some of the Altra64 builds linked in this forum and I noticed some things I don't see mentioned:
1. in the latest akaihiro builds, the mempak save funtion does not work...