I understand.Thanks!It should work as long as both files are in the same directory. Some older launchers don’t support setting the current directory. So if you get an iwad not found error then try the root directory.
I understand.Thanks!It should work as long as both files are in the same directory. Some older launchers don’t support setting the current directory. So if you get an iwad not found error then try the root directory.
I just tested it. it says W_GetNumForName: Loading not found when I boot the game. this is the same error as on twilight menu.
This means there is a problem with the wad file. Try running wadgen again. Make sure the process is done completely and closed. And make sure the wad is copied fully and the card ejected properly so that it writes fully to the sd card.I get the same error.Is there a fix for it?
Ok.Thanks.This means there is a problem with the wad file. Try running wadgen again. Make sure the process is done completely and closed. And make sure the wad is copied fully and the card ejected properly so that it writes fully to the sd card.
This means there is a problem with the wad file. Try running wadgen again. Make sure the process is done completely and closed. And make sure the wad is copied fully and the card ejected properly so that it writes fully to the sd card.
The USA version works. The wadgen tool will indicate if it was successful.(Sorry for putting so many questions,I am very excited I thought Doom64 is an Impossible port)
What Doom64 version I should use with WadGen the Europe or the USA version?
yes, just copy doom64.wad. make sure wadgen is completed and says it was successful. I want to say the file will exist if you use a bad rom with wadgen, but it wont actually work - as the error means wadgen aborted before it finished fully createing the file.@Indy13
Sorry, no help but having done exactly the same and still getting the same error.
I just need to copy the .wad from wadgen and not the .sf2 file ?