Hey, thanks for the port! Awesome work.
I have encountered some bugs, not sure if GZdoom issues or port issues.
Bug 1. In some maps, certain doors and switches won't work - i.e the exit switch in and the secret door to the right of the caged imp in Doom 2 Map 01 Entryway. I did mess with settings prior to playing so I hit 'reset to default', no joy. This is the same for Doom 1, Doom 2, Plutonium, TNT. Random doors and switches don't work or register at all. The doom guy will grunt at a wall when I hit 'use' but these random items don't work. Always the same doors/switchs on reload.
Bug 2. Guns won't hit enemies or walls at random distances, moreso close range. Tried with pistol and shotgun, rocket launcher works everytime of course. If I move a step back, works fine. Fist also seemingly does not damage enemies when punching.
Have tried: difference versions of same WAD files, playing with settings galore, no joy. My switch is running latest atmosphere on 3.02.
I love this port, way more polished then the others, IMO. Hopefully there is a solution and I am curious if others have been having similar issues.