I could try to port the weird mario to 2-2, the best course ever!Now do the 1-1 codes for every single level.
I could try to port the weird mario to 2-2, the best course ever!Now do the 1-1 codes for every single level.
breakpoint are possible with diibugerOh well. I could try porting weird mario to different characters. In the future, when we (possibly) have breakpoints and cafiine functions with jgecko u, people would probably be able to replace the mushrooms texture with a weird mushroom, then use breakpoints to find the instruction that is executed when you hit a mushroom and change it to mimic the weird mushrooms's behaviour then use another breakpoint to stop it overwriting 0x3F800000 every time you walk/run. Then make those breakpoints into a code and change the mushroom's texture to a weird mushroom's texture, an voila! A working weird mushroom! That would be very cool
Oh I seebreakpoint are possible with diibuger
I'm giving it a shot now, actually to make a pointer code with it. The code was very hard to find because the first 32-bit write is a sort of master code which turns on the corruption. Otherwise Mario won't change at all. If you move a little bit the values become set to their default.I could try to port the weird mario to 2-2, the best course ever!
It only allows us to break on execute. But we need to be able to break on read and writebreakpoint are possible with diibuger
Can you not put it into a RAM write? Because the documentation says it PERMANENTLY stores the valueIf you move a little bit the values become set to their default.
This is related to the search process. Later on the end the RAM writes solve this issueCan you not put it into a RAM write? Because the documentation says it PERMANENTLY stores the value
Or is there not a ppc instruction similar to cmp in x64 so it constantly checks nd re-writes the value if it changes?
Can I expect the "master" 32-bit write to always be at 3CC037C0?This is related to the search process. Later on the end the RAM writes solve this issue
No, it differs from level to level.Can I expect the "master" 32-bit write to always be at 3CC037C0?
I'll testNo, it differs from level to level.
But I think I have just finished the code:
30000000 108BEE14
3CAC0000 3D000000
31000000 0009A500
00120000 41000000
31000000 00029B44
00120000 41000000
00120004 41000000
00120008 41000000
D0000000 DEADCAFE
It should make Mario "weird" everywhere
@CosmoCortney on some levels it does the thing when it overwrites when you run but then it goes back to normal when you stop, but in others you stay creepypasta all the time
Really? on 1-2 it never changesIt's normal that it changes to normal while you're running. The only way to solve this would be breakpoints. btw, I have added a line to the code to fix Mario's altitude
Weird... Never tested on with 1-2Really? on 1-2 it never changes
Not really. RAM is temporary, so it would be very hard to create a cheat code that would do permanent damageI know there's the risk of obliterating my Wii U, but are the chances of doing this high? I've never made a code for anything before.
Ok...I just want to unlock titles (mostly the online ones. They're like "achievements" of the game. Since the Wii U internet is most likely going to shut down I want to make sure I can still get these since they will be locked out). That or even an online win editor.Not really. RAM is temporary, so it would be very hard to create a cheat code that would do permanent damage
That's a little advanced for a beginner's first code. I recommend something simple like lives, money, health, etc.Ok...I just want to unlock titles (mostly the online ones. They're like "achievements" of the game. Since the Wii U internet is most likely going to shut down I want to make sure I can still get these since they will be locked out). That or even an online win editor.
Does this sound like it would be hard or easy? Or does it depend on the game?
Well I do have a money code for the game (I'm pretty sure that's the only legit cheat for the game so far). So you think I should try different games and do simpler ones to get experience first?That's a little advanced for a beginner's first code. I recommend something simple like lives, money, health, etc.
Yes, 100 lives would be a good place to start.Well I do have a money code for the game (I'm pretty sure that's the only legit cheat for the game so far). So you think I should try different games and do simpler ones to get experience first?
I still do want the SMM 100 lives/invincibility. Do you think I should actually try that?
Ok, that sounds good. Would you mind walking me through it?Yes, 100 lives would be a good place to start.