Use the d-pad to avoid enemies, and hold 'A' to move faster. Touch an enemy and it's game over! The game was really made as a test program for a mass sprite engine. I was able to re-shape it into something that resembled a game.
Ah, yes, portrait mode, surely the best way to film a row of people. If only there were some way to fit a wider shot, at the expense of height... if only...