Raptor Call of the Shadows 3DS

RetroGamer02

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finally came around to test 0.7.0 cia
loaded my save and went into bravo wave 4
and it crashed three times pretty early in the level
around when the first ground shooter appeared
went back to 0.6.4 3dsx
and the same thing happened again, when the ground shooting station appeared
went further back to 0.6.0 (which said 0.5.4 in the text screen; 3dsx) now using unregistered mode
got a litte bit further to the second ground shooter and the first heli

i don't think 3dsx or cia makes a difference but i am no 3ds programmer so i note it
it always crashes with alignment

would it help if i did pics of the crash message ?
Yes please give crash messages
 

RetroGamer02

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Another new build significant speed up with new SDL and Citro3D libs.
https://github.com/RetroGamer02/raptor-consoles/releases/tag/0.7.1
Also np thank you for the feedback!
Post automatically merged:

The changes are mostly to the custom SDL library for stability. A new Fullscreen video mode is available.
In the setup.ini aspect1to1 has changed to screen_mode. The setup will default it to fit to height.
Screen mode 0 is fit to height, 1 is 1to1 aspect ratio, and 2 is fullscreen.
https://github.com/RetroGamer02/raptor-consoles/releases/tag/0.7.2
 
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Ninja Dodo

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How do you quit out of the game? I started a mission and it seemed like I could only pause, not abort and go back to the main menu. And the HOME button doesn't work. I was only able to get out of the game with a hard shutdown of my 3DS.
 

RetroGamer02

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How do you quit out of the game? I started a mission and it seemed like I could only pause, not abort and go back to the main menu. And the HOME button doesn't work. I was only able to get out of the game with a hard shutdown of my 3DS.
When in game try the select button.
 

Lukas5224

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Hello I am working on porting Raptor Call of the Shadows to the Nintendo 3DS.
New model 3DS systems have music while old models only have sound effects.
A DSP Dump is required for sound to work.
Place the original MSDOS GLB files in the 3ds/Raptor directory for registered version mode.

New in V0.6.7: Having trouble in your game? Try pressing Start and Y at the same time while in game!
Warning will erase your current score/cash.

Please let me know what you think of the project.
Hi friend I have version 1.0rc1 from Universal-DB , I got sound but how to enable music on ds3 xl ? is there any config file ?
 

Lukas5224

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Is there any setup or config file for Raptor game on ds3 where i can manually turn on music by editing it ?
 

Lukas5224

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I would need to compile a build with it turned on but I doubt you would be happy with the results its far to slow on an old 3ds.
It will be complete if you could to use choose option on startup, example: if New 3ds use audio and music and pass, if old 3ds ask, turn on audio yes - A, No -B and turn on music ( slow motion ) Yes -A No - B then load game
 

RetroGamer02

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Just a note: I just found a tool to extract all the shareware images from the game. I might be able to resize them and perhaps a DSi port of Raptor with hardware rendering could be possible! It would take rewriting a lot of code and probably have to be Shareware only for legal reasons though.
 
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lordgoober

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Just found this homebrew and am trying to get it working on my n3dsxl with the latest release. I've got it launched once. Where is the Raptor directory on my system supposed to be so I can copy the files for the other 2 missions from my pc?
 

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