Sure, apologies, that should've been in my first post...@cokacommando: Mind uploading the save that's causing you problems and details on what edits you've tried to make? Without more information, I can't really help you.
@Shirako: I doubt it'll happen, but it's always possible. Save editing in a game with online functionality is pretty naturally a do-it-at-your-own-risk sort of thing.
AH YES! How did you know? Well, thank you very much...I'll go fix this right away!!!Are you saved on the battle preparations screen instead of in the castle by any chance? I didn't remember that battle prep saves were a thing until recently, so my code doesn't account for it yet. I have it written as a known issue (and I'll add it to the OP as well).
If it's not that, then I'll have to dig deeper I suppose.
Thank you very much for the help and for this tool!!!Lucky guess, actually! I heard from some post I read somewhere that the structure changes a bit on the battle prep screen, and when I looked at your save, I noticed some differences from what I'm used to looking at.
I might look into a fix for that sometime this week.
Only if you edit certain things.And this kills the online, good app tho!
Thanks!New version: https://github.com/Soaprman/FEFTwiddler/releases/tag/0.4.0
Mostly usability updates, but also adds per-character Boots editing and also a button to give everyone 2. If you want more than 2, you can either hex edit them yourself or wait for the upcoming Danger Mode update.
Oh, maybe you should add a feature to edit support levels (to unmarry characters and get the default children :3) and the "statue" level
Even if those characters are not recognized by the editor, you can still edit them.Can i make DLC and cipher character appear using this editor?