While talking with a colleague about Batterycheck I did a google search and found a recent article on the Ranj.com website here: https://www.ranj.com/en/battery-check-free-game-by-empty-batteries/ (I don't think copying the images would be appreciated that much ;)
For those of you that have...
Got yah!! :rofl2: This is actually going to be about my homebrew game engine that needs a massive re-factoring and redesign before I will be losing my mind!!!! I will try to clear my thoughts and combine what I have been reading the past weeks about "how to write a platform game" and best...
When I first started on BatteryCheck it was actually just a viewer to browse around the level and make sure I implemented the loader according to the specs. To make my demo a bit more fun and give the player something to do I really wanted a way to control Batteryman and make him stand on...
Last week I posted about my plans to port batterycheck tot the PlayStation Vita and that I got a PS Vita TV for really cheap. I wanted to mod the thing ofcourse but being new tot the Vita I had no idea what's out there and the risks of modding. What I have always wanted a Vita for is remote play...
On the very last day of 2019 I finally managed to get my hands on a PS Vita TV for such a low price I could not resist! The list of platforms for BatteryCheck is growing to insanity...:rofl2:...I know! But looking at the VitaSDK and how that is constructed in such a clean build environment I...
In my blog from two weeks ago I already mentioned I was going to continue my homebrew project again. Before adding new features I thought it might be smarter to fix some of the current issues and for that I have been reading back all forum threads and the sourcecode. The biggest thing I want to...
The last few months I have kind of abandoned my projects here on the game and modchips I created threads about. I needed a break and got back to my old modelrail hobby for a while (I blame my dad and grandpa for that :)) but along the way I picked up a few new abilities that will help the...
One of my many crazy ideas is to add Ethernet and USB to a GameCube using a STM32 micro-controller which is quite an ambitious and complex project. So I though it would be easier to try and port the available sourcecode for the XenoGC modchip to work on an STM32F103C8T6 which you could get for...
I bought my first Wii in about 2008 for maybe 250 euro's and a bunch of stuff to go with it. The motion controls were only fun for a short while and I mostly used it as a tiny GameCube to play The Windwaker. I did the bannerbomb mod and have an older version of the homebrew channel on it. All of...
A few weeks ago I had already updated my cryptic instructions into a much more easy to follow step-by-step guide here. This got me thinking again about extracting the files from the Setup.exe without ever running it on a windows environment. After many hours of analyzing how the Setup.exe works...
I am not going to explain in detail what I have done to get the results I have so far since it's kind of boring. The short version is I spend a lot of hours stepping through each instruction of the original Setup.exe until I found the part that actually read from the installer file and...
It has been said more than once I might be a bit too ambitious with my project in releasing it on multiple platforms at the same time. For those who have not heard it before...I am working on a remake of an old PC platform game called Batterycheck. You can see my other blog posts and threads to...
Just had to see if I could compile Batterycheck for Raspberry Pi since it runs on Linux and has support for OpenGL now. So I downloaded a fresh Raspbian image and flashed it on a SD card to use on my Raspberry Pi 3 B+. After configuring and installing the required packages from the repositories...
As far as I know the DHCP protocol has been around for at least 20 years and it's perfect to assign an IP address to a device. Nearly every device I know makes use of it but also offers the OPTION to set and address manually. When I look at every single NIntendo console out there and even the...
I have just received my first ever PlayStation 2 Phat that I bought used just because I could no longer resist writing code for it. I know my homebrew game is getting a bit out of hand on the multi-platform front but that is actually what I like most about the whole project :D I have only got to...
When I have added a new feature of fixed a bug in Batterycheck I can test for the Wii and Gamecube in an emulator using the real controllers through an adapter and Bluetooth. For the 3DS, PSP and Linux I just used my keyboard and had to remember the different key assignments which were not the...
A few months ago I was reading some documentation about the Gamecube that my interest in getting into homebrew was ignited again. I had tried before on the Sega Megedrive but did not get very far beyond a proof-of-concept demo for various reasons. This time I had gained some more experience and...