Atmosphere CFW for Switch updated to pre-release version 1.7.0, adds support for firmware 18.0.0

switch-atmosphere.png

After a couple days of Nintendo releasing their 18.0.0 firmware update, @SciresM releases a brand new update to his Atmosphere NX custom firmware for the Nintendo Switch, with the new version being a pre-release v1.7.0, which adds basic support for firmware 18.0.0, as well as adding some improvements and bugfixes along the way.

The changelog for version pre-1.7.0 is the following:
Atmosphere NX pre-1.7.0 said:
1.7.0 is Atmosphère's seventy-eighth official release.
Please be sure to update fusee when upgrading to 1.7.0. fusee-primary no longer exists, and will not work any more.
Please note: Atmosphère 1.7.0 is currently in pre-release, and issues may be found that need to be fixed before full release.
  • If any bugs are reported while Atmosphère is in pre-release, they will be fixed and the build will be updated.
  • 1.7.0 will transition to release after a short amount of time has passed without pressing bug reports.
With thanks to the @switchbrew team, Atmosphère 1.7.0 is bundled with hbl 2.4.4, and hbmenu 3.6.0.
The following was changed since the last release:
  • Basic support was added for 18.0.0.
    • The console should boot and atmosphère should be fully functional. However, not all modules have been fully updated to reflect the latest changes.
      • There shouldn't be anything user visible resulting from this, but it will be addressed in a future atmosphère update, once I am not traveling so much.
    • exosphère was updated to reflect the latest official secure monitor behavior.
    • mesosphère was updated to reflect the latest official kernel behavior.
    • spl was updated to reflect the latest official behavior.
  • fusee no longer supports applying IPS patches to KIPs.
    • The only KIPs that are ever present are a) atmosphère modules, b) custom system modules, or c) FS.
    • The IPS subsystem was originally designed to make nogc patches work for FS, but these are now internal, and it appears the literal only kip patches that exist are for piracy.
      • I could not find any kip patches posted anywhere made for any other purpose.
    • It fundamentally does not make sense to slow down boot for every normal user for a feature that has no actual use-case, especially when fusee seeks to be a minimal bootloader.
  • Minor improvements were made to atmosphere's gdbstub, including:
    • Support was added for QStartNoAckMode.
    • An issue was fixed that could cause a fatal error when creating too many breakpoints.
  • A number of minor issues were fixed and improvements were made, including:
    • pt-BR (PortugueseBr) is now accepted as a valid language when overriding game locales.
    • A bug was fixed that could cause atmosphere to incorrectly serialize output object IDs over IPC when using domain objects.
    • A bug was fixed in pm's resource limit boost logic that could potentially cause legitimate boosts to fail in certain circumstances.
    • loader/ro will now throw a fatal error when using invalid IPS patches that go out of bounds, instead of corrupting memory.
    • Support was fixed for booting using a memory configuration of half of the true available memory (e.g. forcing a 4GB configuration on an 8GB board).
  • General system stability improvements to enhance the user's experience.
For information on the featureset supported by 1.7, please see the official release notes.

:arrow: Source
:arrow: GBATemp's Atmosphere NX Discussion Thread
 

FanNintendo

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i believe he's talking about haze.nro i.e. Atomsphere's USB File Transfer app.

I haven't run into such issue. I'd suggest that you give Hekate's USB tools a try (reboot to Hekate, go to Tools > USB Tools > SD card) and see if that works instead. For me, it's much more reliable way to manage files on your SD card without removing it from its slot.

CTRL+F and search on the page MTP Mode
it not finding it

I tried use NX-USBLOADER and goldleaf it works find and like Blythe93 mention to go to hekate use usb UMA and it works too I have no idea how the Haze sudden stop working
 

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