I really hope this is still being worked on because I just finished the three cases of the first game and it's just amazing. Great job! Can't wait for the fourth case to be translated!
I mean that's a good thing. As far as I know the supercard has 256kb SRAM chip but it only saves 64kb on the stock firmware as well as on metroid maniac's scfw. Some games like pokémon have larger saves than 64kb which causes the save to get...
I just tried your menu on my GBA and I noticed, save files for some games are being saved in full size - 128kb instead of the 64kb regular firmware saves. Does that mean that pokémon games will no longer have problems with corrupted saves when...
This is a firmware update file that runs on SLOT-1 (DS, DS LITE).
If you don't have a micro SD of 2GB or less, you can use this file to update it.
Testing environment
I tried running it from ysmenu flashcart.
I expect it will probably run on...
No, you are good to go. I'm using a modded GBA SP too and have this feature on since I flashed my supercard. No issues whatsoever. Why I mentioned the problems with the original GBA is because my brother owns one and has those difficulties and...
There's no need to do that anymore as each time you turn off and restart your GBA SP/DS the SRAM is saved on your SD card thanks to the autosave feature. And what's nice is that your save will be there waiting for it to be saved even for days as...
Upatched ROMs on stock firmware don't work on either GBA and SP. What I'm interested in, does the saving menu work for you? (L + R + SELECT + A). It appears glitched on my bro's original GBA
I don't understand why this happens though. At first I thought it might be caused by the IPS mod not giving enough power to the catridge. Wrong, happens even on the original screen. I'm starting to think it's caused by the revision of the GBA's...