PCSX2 HD texture pack group

Suikoden V (USA) | HD Remaster (Widescreen Texture Pack)

whitezombie

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Update coming soon! :)

@whitezombie can you fix the other chat window textures too?
Here are the 7 chat window texture files in the Chat_Windows.zip file that you can collect from the Window Sets during gameplay. However, I don't have the time currently to do the 7 sub menu files, 132c7efcee65276d-bcce8e225ee902a3-00005d93.dds (Window Set 2 Sub Menu), 4bf26ae7edc78e2a-63cee9b23d9d3d7c-00005d93.dds (Window Set 3 Sub Menu), 803cc3fd90b15608-96d95980aaf8ceb1-00005d93.dds (Window Set 4 Sub Menu), 75941fac27ae4173-6aa68617ce80f3e6-00005d93.dds (Window Set 5 Sub Menu), e1fb5c98a39a634a-35949723a1242369-00001d93.dds (you're missing this one, it goes with Window Set 6), 203065f0e3c7fb70-f275d9130839de4c-00005d93.dds (Window Set 7 Sub Menu), and 33bf4492f461e8b5-c281744c25c302db-00005d93.dds (Window Set 8 Sub Menu).

Doing the default sub menu file e740a895959158ed-fbdacd8e8e33a876-00005d93.dds was a pain, I did it during my downtime at work over the winter, because work is slow during that time. If someone else wants to tackle the other 7 Window Set sub menu files I was using paint.net to edit the .dds file, saving it as BC7 (Linear, DX 11+) under settings, and left the compression to default at medium. I would draw red lines on the boxes to figure out where each texture would load. I would then have to cut a pixel row, or add a pixel row to get clean borders, re-color the inside of the boxes to get clean and uniform colors, some of the bigger boxes would be easy to find, but some areas have tiny sections taken from the texture file. Getting these small areas was the hardest part, re-coloring pixels, cropping the small area, or adding a row of pixels to get clean borders. The game can use multiple sections from the texture file to make a full box on screen. I should have made a map!

Also, this is how I fixed the chat windows shown in the last two attached pictures. I would open the upscaled .dds file in .net paint, from the menu I clicked Image, Resize, I put in 1024 in the Width box, the rest auto filled to make the file 1024x2048, and clicked OK to resize the image. I would then zoom in, cut a row or two from the top and left white box, save the file, and reload to texture to make sure the white lines didn't appear in game when there was talking happening on screen. That white box is somehow responsible for the color inside the chat box too, so I had to make that white box uniform as well, as there were slight discolorations that were probably caused by the upscaling.

Edit: I made a small change to the chat window files to make the color uniform inside the chat box. I noticed some chat boxes had slight discolorations. So if you downloaded the file yesterday, grab the Chat_Windows.zip file again. Enjoy everyone!
 

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Last edited by whitezombie,

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