Ubisoft reveals 'Assassin's Creed Shadows' which is set to launch later this year

assassins_creed_shadows.jpg

Ubisoft has today officially revealed the next installment in the Assassin's Creed franchise: Assassin's Creed Shadows. This entry is set in late Sengoku-era Japan and follows the story of two protagonists. The cinematic premier trailer aired today provides a glimpse at the setting:



In Assassin’s Creed Shadows, you will live the intertwined stories of Naoe, an adept shinobi Assassin from Iga Province, and Yasuke, the powerful African samurai of historical legend. Against the backdrop of the turbulent late Sengoku period, this remarkable duo will discover their common destiny as they usher in a new era for Japan. From chaos to purpose, from darkness to light. A new Creed rises over Japan.

Assassin's Creed Shadows is slated to launch this November 15 on PC, PS5 and Xbox Series S/X.

:arrow: SOURCE
 

LoggerMan

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I hope they bring back sections of the game that allow you to roam modern day Japan too. Probably outside the scope of what ass creed is today, but it would be cool.
 

hybori

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Speaking of Star Wars outlaws, that game ALSO requires online. Not only that is a huge turn off, but also the Gold and Ultimate editions as well
 

Ryab

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Ubisoft has today officially revealed the next installment in the Assassin's Creed franchise: Assassin's Creed Shadows. This entry is set in late Sengoku-era Japan and follows the story of two protagonists. The cinematic premier trailer aired today provides a glimpse at the setting:





Assassin's Creed Shadows is slated to launch this November 15 on PC, PS5 and Xbox Series S/X.

:arrow:SOURCE

Too bad it's a Ubisoft title.
 
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_47iscool

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They are about, or worse than Nintendo when it comes to anti-consumerism.

Literally reporting people in the UK for possibly saying things that cause hurt feelings.
 

pedro702

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all these online always game for single player modes are ridiculous , in 5 or 6 years they shut off the servers and no one will be able to play this games ever again... its really sad imo.
 

Veho

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Assassin's Creed: Sekiro; Nobunaga's Revenge.

Or whatever.


People act like they aren't always online anyway.

People are always online, Ubisoft's servers won't be. As soon as the microtransaction revenue drops, Ubisoft will kill the service and the game owners will be boned.
 

K3Nv2

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Assassin's Creed: Sekiro; Nobunaga's Revenge.

Or whatever.




People are always online, Ubisoft's servers won't be. As soon as the microtransaction revenue drops, Ubisoft will kill the service and the game owners will be boned.
By then the player usually gets what they want out of it. Or someone will come around with a hax that'll make it playable offline.
 

Veho

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By then the player usually gets what they want out of it. Or someone will come around with a hax that'll make it playable offline.
Yeah, silly me for thinking a game could have lasting appeal.

People shouldn't have to hack their games just so they could play them.
 

K3Nv2

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Yeah, silly me for thinking a game could have lasting appeal.

People shouldn't have to hack their games just so they could play them.
They really shouldn't people probably aren't going to pay for this game either.
 

AkiraKurusu

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Yeah...no. Origins was good, as it was the introduction of this new "RPG" style of AC, and it only really had one protagonist (Bayek), aside from the one-time switch to his wife's perspective (the worst part of the game by far, as she's a much less interesting character, and gameplay-wise she lacks many upgrades the player's unlocked for Bayek, so she's weaker than him - so what was the point in making her playable? Still don't get it; pointless).

Odyssey was much worse as it tried to implement modern "equality" standards into ancient Greece - yeah, no, there would never have been a female mercenary back then, so the female PC makes no sense, nor does the litany of female enemy mercs/soldiers (or politicians, for that matter).

I never played Valhalla, but as I understand Viking culture, only men were really able to be soldiers (like most pre-modern cultures), and from the SkillUp Valhalla review the game's bloated content-wise, so...bleh.

And then this, where the player will likely be forced to switch between the two protags at certain points in the story - just like in Ratchet & Clank: Rift Apart, probably - in which case...will upgrades and gear carry over? Will each character have their own skill tree and equipment? What about if the forced female PC isn't as fun to play as, due to having a stereotypical "strong female character" characterisation or lacklustre controls or mechanics?
Again, yeah...no. I'll stick with Ghost of Tsushima, if that's fine with Ubisoft; that's an actually-fantastic open-world samurai-Japan game.
 

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