Homebrew Homebrew app sys-patch - sysmod that patches on boot

E1ite007

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Are you looking for sigpatches-updater or Sigpatch-Updater? I assumed the latter one, since you're asking in this thread (ITotalJustice worked on both sys-patch and Sigpatch-Updater)?
Sigpatch-Updater, sorry. And yeah, downloading from that archive.org link gives me this version of the source:

1714211601541.png


Every file is from 2020.

EDIT: It's from version 0.1.3.
 

E1ite007

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Ah, I've downloaded source from the releases page, not from the main page. That should be the latest one, no?

View attachment 434110
Silly me. Yes, that would be.
Thank you so much.
Post automatically merged:

For the love of me, I cannot get the Sigpatch-Updater to compile.
I have errors when trying to link the .elf file:

1714224289976.png


Trying to check if changing the download urls could work, since most of the downloading process is the same.

EDIT: What the heck is this bullshit. I "updated" with my automerge this reply almost 3 hours later. Anyway, I'm guessing that there's some issues with my enviroment variables, so this are the ones regarding devkitPro:

1714224916087.png
 
Last edited by E1ite007,
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R3m0ved

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Didn't find it. The archived version is from 2020, directly downloaded from the Wayback Machine version of the Github repository, and checking directly on archive.org is just *.bundle files, my guess it's the data from the archived version of the repository.

You can also use aio-switch-updater with a custom download configuration file
 

dogtygr

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Silly me. Yes, that would be.
Thank you so much.
Post automatically merged:

For the love of me, I cannot get the Sigpatch-Updater to compile.
I have errors when trying to link the .elf file:

View attachment 434140

Trying to check if changing the download urls could work, since most of the downloading process is the same.

EDIT: What the heck is this bullshit. I "updated" with my automerge this reply almost 3 hours later. Anyway, I'm guessing that there's some issues with my enviroment variables, so this are the ones regarding devkitPro:

View attachment 434141
Are you using msys2 instead of mingw64?
 
Last edited by dogtygr,

dogtygr

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Last edited by dogtygr,

E1ite007

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You are missing some libraries
Try this command pacman -Syu switch-mbedtls

Edit can you postthe outcome of the following command pacman -Qqe ?
Sure:

Makefile:
base
base-devel
catnip
deko3d
devkit-env
devkitA64
devkitA64-gdb
devkitARM
devkita64-cmake
devkitarm-rules
devkitpro-keyring
dkp-toolchain-vars
filesystem
general-tools
git
hactool
libcurl-devel
libnx
lz4
mercurial
mingw-w64-i686-binutils
mingw-w64-i686-cmake
mingw-w64-i686-crt-git
mingw-w64-i686-gcc
mingw-w64-i686-gcc-ada
mingw-w64-i686-gcc-fortran
mingw-w64-i686-gcc-libgfortran
mingw-w64-i686-gcc-libs
mingw-w64-i686-gcc-objc
mingw-w64-i686-gdb
mingw-w64-i686-gdb-multiarch
mingw-w64-i686-headers-git
mingw-w64-i686-libgccjit
mingw-w64-i686-libmangle-git
mingw-w64-i686-libwinpthread-git
mingw-w64-i686-make
mingw-w64-i686-pkgconf
mingw-w64-i686-tools-git
mingw-w64-i686-winpthreads-git
mingw-w64-i686-winstorecompat-git
mingw-w64-x86_64-binutils
mingw-w64-x86_64-cmake
mingw-w64-x86_64-crt-git
mingw-w64-x86_64-curl
mingw-w64-x86_64-gcc
mingw-w64-x86_64-gcc-ada
mingw-w64-x86_64-gcc-fortran
mingw-w64-x86_64-gcc-libgfortran
mingw-w64-x86_64-gcc-objc
mingw-w64-x86_64-gdb
mingw-w64-x86_64-gdb-multiarch
mingw-w64-x86_64-headers-git
mingw-w64-x86_64-libgccjit
mingw-w64-x86_64-libmangle-git
mingw-w64-x86_64-make
mingw-w64-x86_64-pkgconf
mingw-w64-x86_64-python-lz4
mingw-w64-x86_64-python-pip
mingw-w64-x86_64-python-pycryptodome
mingw-w64-x86_64-tools-git
mingw-w64-x86_64-winpthreads-git
mingw-w64-x86_64-winstorecompat-git
msys2-runtime
subversion
switch-bzip2
switch-cmake
switch-curl
switch-examples
switch-freetype
switch-glm
switch-libdrm_nouveau
switch-libjpeg-turbo
switch-libpng
switch-mbedtls
switch-mesa
switch-pkg-config
switch-sdl2
switch-sdl2_gfx
switch-sdl2_image
switch-sdl2_ttf
switch-tools
switch-zlib
uam
zip

I'm using mostly libraries from other tutorials of how to build homebrew for the Switch since Sigpatch-Updater never included a requirements list.

EDIT: Huh. switch-mbedtls was the library I was missing to complete compiling. Gonna check if the updated urls work.
 
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dogtygr

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Sure:

Makefile:
base
base-devel
catnip
deko3d
devkit-env
devkitA64
devkitA64-gdb
devkitARM
devkita64-cmake
devkitarm-rules
devkitpro-keyring
dkp-toolchain-vars
filesystem
general-tools
git
hactool
libcurl-devel
libnx
lz4
mercurial
mingw-w64-i686-binutils
mingw-w64-i686-cmake
mingw-w64-i686-crt-git
mingw-w64-i686-gcc
mingw-w64-i686-gcc-ada
mingw-w64-i686-gcc-fortran
mingw-w64-i686-gcc-libgfortran
mingw-w64-i686-gcc-libs
mingw-w64-i686-gcc-objc
mingw-w64-i686-gdb
mingw-w64-i686-gdb-multiarch
mingw-w64-i686-headers-git
mingw-w64-i686-libgccjit
mingw-w64-i686-libmangle-git
mingw-w64-i686-libwinpthread-git
mingw-w64-i686-make
mingw-w64-i686-pkgconf
mingw-w64-i686-tools-git
mingw-w64-i686-winpthreads-git
mingw-w64-i686-winstorecompat-git
mingw-w64-x86_64-binutils
mingw-w64-x86_64-cmake
mingw-w64-x86_64-crt-git
mingw-w64-x86_64-curl
mingw-w64-x86_64-gcc
mingw-w64-x86_64-gcc-ada
mingw-w64-x86_64-gcc-fortran
mingw-w64-x86_64-gcc-libgfortran
mingw-w64-x86_64-gcc-objc
mingw-w64-x86_64-gdb
mingw-w64-x86_64-gdb-multiarch
mingw-w64-x86_64-headers-git
mingw-w64-x86_64-libgccjit
mingw-w64-x86_64-libmangle-git
mingw-w64-x86_64-make
mingw-w64-x86_64-pkgconf
mingw-w64-x86_64-python-lz4
mingw-w64-x86_64-python-pip
mingw-w64-x86_64-python-pycryptodome
mingw-w64-x86_64-tools-git
mingw-w64-x86_64-winpthreads-git
mingw-w64-x86_64-winstorecompat-git
msys2-runtime
subversion
switch-bzip2
switch-cmake
switch-curl
switch-examples
switch-freetype
switch-glm
switch-libdrm_nouveau
switch-libjpeg-turbo
switch-libpng
switch-mbedtls
switch-mesa
switch-pkg-config
switch-sdl2
switch-sdl2_gfx
switch-sdl2_image
switch-sdl2_ttf
switch-tools
switch-zlib
uam
zip

I'm using mostly libraries from other tutorials of how to build homebrew for the Switch since Sigpatch-Updater never included a requirements list.

EDIT: Huh. switch-mbedtls was the library I was missing to complete compiling. Gonna check if the updated urls work.
Glad it worked it sounded logical to get the mbedtls package because you're going to go through https. Just to be safe and for convenience I've installed every switch-* package on my environment
 

E1ite007

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So, here's a new version of Sigpatch-Updater.
The urls direct to the new download links and the app is totally open source as always has been.

You can download it from that weird russian website:
qr.png


And you can get the source code (and the app) from Bitbucket:
Untitled 1.png

Thanks so much to @impeeza, @dogtygr, and @Blythe93 for helping me to compile it. Bear in mind I usually compile projects based on instructions and develop based on tutorials, and never in C, so this was a great learning experience.
 
Last edited by E1ite007,

Kagami-san

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So, here's a new version of Sigpatch-Updater.
The urls direct to the new download links and the app is totally open source as always has been.

You can download it from that weird russian website:
View attachment 434604


And you can get the source code (and the app) from Bitbucket:
View attachment 434607

Thanks so much to @impeeza, @dogtygr, and @Blythe93 for helping me to compile it. Bear in mind I usually compile projects based on instructions and develop based on tutorials, and never in C, so this was a great learning experience.
I this why my apps / menus just freeze even though I can boot emmc or the other way but only stock games work because gmes and menus freeze on emmc side? Should be fully updated AFAIK
 
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