Tutorial  Updated

PS5 Exploit Guide

Latest OFW: 7.20 (19/04/23)
Highest PS5 OFW hackable: 4.51 (highest for Znulls new method)
Highest for Mast1c0re native code exec: 6.00 (unreleased)
Highest for Mast1c0re PS2 classics: 6.50 (relies on offsets)

First BD-J + Kernel access exploit provided by Sleirsgoevy (29/9/22)

Note: Though there are three USERLAND exploits and one KERNEL exploit, there are no public HYPERVISOR exploits available to complete the exploit chain, so there is no chance of HEN, and therefore no PS4/PS5 backup loading yet.

(Note: a hypervisor exploit is rumoured to be held in private that works on <2.50 firmware).

• 4.51 OFW for BD-JB entry point.
• 3.00/3.20/3.21/4.02/4.03/4.50/4.51 OFW for webkit entry point
• No firmware requirement for Mast1c0re PS2 classics entry point

NOTE: NEVER TURN ON IDU MODE

NOTE 2: Always stay on the lowest FW possible, if you are on 3.00-4.03 etc, don’t be tempted to update to 4.51 yet, stay as low as possible for now.

If you get stuck in a boot loop at the PS logo, this means the SNVS is corrupted (if hash check fails on boot this causes a “soft brick”).

DONT WORRY it’s not “bricked”, just reinstall your current firmwares RECOVERY PUP in safe mode!

USB: PS5 > UPDATE > PS5UPDATE.PUP

WEBKIT EXPLOIT:
Webkit > Kernel exploit chain for 3.00-4.51 via SpectreDev & ChendoChap:
https://github.com/Cryptogenic/PS5-4.03-Kernel-Exploit

https://github.com/ChendoChap/PS5-IPV6-Kernel-Exploit/tree/wip_branch

BD-JB EXPLOIT:
BD-JB > Kernel exploit chain for 4.51 via Sleirsgoevy:
https://github.com/sleirsgoevy/bd-jb/commit/159253464afde59c3007a706210bec65b91f38f3

PS2 CLASSICS EXPLOIT:
PS2 Classics > Userland > ?? via CTurt:
(Implementation by McCaulay)

Note: this is currently limited to swapping the loaded PS2 iso, or loading PS2 elf homebrew on PS5 (or PS4) for emulators or basic PS2 brew.

Mast1c0re PS2 exploit for PS2 homebrew:
https://cturt.github.io/mast1c0re.html

Mast1c0re part 2:
https://cturt.github.io/mast1c0re-2.html

Mast1c0re payload framework:
https://github.com/McCaulay/mast1c0re

Okrager save game exploit generator for Okage:
https://github.com/McCaulay/okrager

Mast1c0re payloader TCP Client GUI for PS5 6.50:
https://github.com/Master-s/PS4-PS5-Mast1c0re-Payloader/releases

TCP network ISO loader:
https://github.com/McCaulay/mast1c0re-ps2-network-elf-loader/releases

ExFat USB ISO loader:
(Coming soon)

PS5 version display payload by SiSTR0 (compiled by Logic-68):
https://github.com/logic-68/Portage_PS5Version_Mast1c0re/releases/tag/V1.0.0

Console/exploit information and updates:

PS5 FIRMWARE REPO:

https://darthsternie.net/ps5-firmwares/

PS5 SDK REPO:
https://github.com/PS5Dev

With debug setting you can install LEGIT PS5 game update pkg’s from:
https://prosperopatches.com/

You can also install free/demo PKGS (legit pkgs) via debug pkg installer, providing you have all the files/json/licences required.

https://github.com/TheOfficialFloW/Presentations/blob/master/2022-hardwear-io-bd-jb.pdf

https://github.com/sleirsgoevy/bd-jb

https://github.com/psxdev/bd-jb (NOTE: File listing working up to 5.10)

4.03 PAYLOADS:
RET.BIN (Hello world payload by Zeco): https://www17.zippyshare.com/v/awY1gGiJ/file.html

FTP.BIN (by Zeco)
https://www102.zippyshare.com/v/244hmTgp/file.html

4.5X PAYLOADS:
(Coming soon)

/System mount payload elf for BD-J:
https://gbatemp.net/download/remount-system-with-write-permissions.37807/

https://github.com/john-tornblom/ps5-payload-sdk

https://github.com/john-tornblom/bdj-sdk/actions/workflows/bdjb.yml
 
Last edited by KiiWii,

Tomato123

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it's not so much that people do what they do, but they question the integrity of people who actually care, such as myself. you know that if thefl0w had really quit after Gregory Rasputin's remarks, there would be no ps5 exploits. yet people still defend this asshole.
That stuff with people saying he sold out to Sony really pissed me off. We got the exploit and he made some money. Plus the bonus is with it being patched in later firmwares, no online cheating. The only major downside was the wait. But I'd rather wait and know he was paid a large amount of money for his work than not wait and then he gets nothing.
 

godreborn

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That stuff with people saying he sold out to Sony really pissed me off. We got the exploit and he made some money. Plus the bonus is with it being patched in later firmwares, no online cheating. The only major downside was the wait. But I'd rather wait and know he was paid a large amount of money for his work than not wait and then he gets nothing.
indeed, like they wouldn't do the same for 10 to 50 grand when a dev might get $150 for a year in donations after spending thousands of hours on making something easy and safe. it does piss me off, because it does seem like the only people who get respect are uploaders, who upload to specific sites to make money, not to help the scenes. if people don't see that, they're stupid beyond belief.
 

chrisrlink

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oh how i remember the OGXbox days where you could burn modded morrowind discs and run them on softmodded systems shows how tight security is now and 3do had NO security at all LITTERALLY slap in a pirated game and it will run
 

Newhouse-Estates

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well, I can tell you that's hard to care about these people, who don't donate to buying these games, to devs, or even their time. I'd hate the idea of dying yet no one would even notice. that's how I see the vast majority of useless ingrates in these scenes, especially the playstation ones. I mean if you can put a console in the closet for several years, you can donate $5 to someone who in some cases is saving you thousands.

Not without a hypervisor exploit.
I'm happy with just getting the homebrew and emulation scene on PS5 started, Just imagine homebrew ports with Ray tracing support.
 

godreborn

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I'm happy with just getting the homebrew and emulation scene on PS5 started, Just imagine homebrew ports with Ray tracing support.
I'm perfectly content with the homebrew scene on the series x. though, I wish they allowed emulators and stuff on retail. it gets taken down in less than a day, but you don't get in trouble if you download it. it's just annoying if you have to uninstall something and whatnot. devmode is good, but it takes like a minute or so just to switch over as it's like a sandboxed environment. I wish the ps5 had something like this, then I doubt sony would have to worry much about things like piracy. look how much microsoft is saving, not having to give bounties to hackers like every other day, because they're beyond incompetent at this point.
 

kimitoboku101

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Installing PKGs seems to be possible. I would assume that booting them is not possible without some sort of HEN.
(The tweet is also inaccurate because it hasn't been jailbroken fully yet due to the hypervisor)

so base on Ps5 spec we can install ps4 pkg lol!!
 
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