Little help with Jazz Jackrabbit Remake in Unreal Engine 4.0.2

Luke94

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I need little help with Jazz Jackrabbit Remake in Unreal Engine 4.0.2. I decided to chose body proportions official public redesign from Jazz Jackrabbit 2 computer game,Jazz Jackrabbit Advance videogame.
However I don't know I have no idea of how to fix it.? Any help,please?
Zrzut ekranu 2022-11-11 180629.png

Zrzut ekranu 2022-11-11 180708.png

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Any ideas,solutions of how to solve this that 3D highpoly animations issues,please?
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I really need your help right now.
 
Last edited by Luke94,

Luke94

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It's somehow not moving properly.
Oh I didn't know that I solved my problem issues with 3D highpoly animations.


So should stay keep that rabbit manequinn or should I import Jazz Jackrabbit game asset from Jazz Jackrabbit iOS Kismet Tutorial instead?
 

Luke94

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But one of skeletal meshes are deformed and the another one as experimental test stuck in T-pose any ideas of how to fix that?
 

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I know that those preparations might get worsened. Even worse than unfinished Unreal Tournament 4. The others prefer original Unreal Tournament.
 
Last edited by Luke94,

Luke94

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As it looks like I cannot add/implement for Unreal Editor 4.0.2 LFG2000.
Here’s a proof.
 

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Luke94

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It looks like I cannot even uninstall Unreal Engine 4.0.2. At least I was trying. Any ideas of how to fix that?
So is there any way to reverse engineer it?
Okay anyway I'll check it out anyway.
And let you know of what if it's working or not.
How am I suppose to do that to uncheck some plugins?
 

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Luke94

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So I ported it from Unreal Editor 4.0.2 into Unreal Editor 5.1.0. However it looks like something is wrong with camera maybe. I don't know how to fix it.
b2JXjM4.jpg
 
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