The Last of Us Part II 60fps performance patch releases today

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One of the biggest games as last year, as well as the last major Sony exclusive to release only on previous-generation consoles, has received a performance patch today to enable 60fps performance. In a blog on Playstation.com, Naughty Dog's Arne Meyer announced that The Last of Us Part II's 1.08 patch would let players toggle between 30fps and 60fps options when playing the backwards-compatible Playstation 4 version on a Playstation 5.

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I assumed higher Frame Rates would be automatic on a PlayStation 4 Game running through PlayStation 5.
Obviously I assumed wrong and it needs to be Patched in.

Funnily enough, I also did not expect anyone to want to play at 30 FPS when 60 FPS is an option, unless the Game has bugs or glitches pertaining to Frame Rates ...
 

lokomelo

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I saw the same kind of news for xbox side, and I find this to be very odd. It is not like this game was made 5 years ago, It is a very recent release, so why this performance gain was not automatic? And, if running games better was not happening out of the box, what was the purpose of PS4 pro after all?
 

JFizDaWiz

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I assumed higher Frame Rates would be automatic on a PlayStation 4 Game running through PlayStation 5.
Obviously I assumed wrong and it needs to be Patched in.

Funnily enough, I also did not expect anyone to want to play at 30 FPS when 60 FPS is an option, unless the Game has bugs or glitches pertaining to Frame Rates ...

if the game is coded to a locked framerate then the PS5 can't just magically overwrite the code to perform better. But in games where it's unlocked but targets 30fps then yes it will perform better on the PS5
 
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