Sonic Mania for Wii

SaulFabre

I like Yoshis and the Wii/Wii U scene.
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Okay, after i had to scratch a bit my head and see that i had to put the "SonicMania" folder of this repo https://github.com/Rubberduckycooly/Sonic-Mania-Decompilation/ in the root of the folder RSDKv5 Wii renamed as "Game" now it compiled.

Here's some pretty screenshots of this working with DLC and everything:
(even when 3D bonus stages still run somewhat slow)

SManiaTitle.PNG

smania.PNG

smania2.PNG
 

SaulFabre

I like Yoshis and the Wii/Wii U scene.
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https://github.com/Mefiresu/RSDKv5-Decompilation

Guys, GameCube controller support was finally added :D
Also latest commits from original Rubberduckycooly's repo was added to the Wii port.

Also he fixed some GX API handling. (But i don't know if this solved that slowdown in 3D stages)

I will compile a build of this later for Sonic Mania (+ Plus DLC).
 

sombrerosonic

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I haven't check
https://github.com/Mefiresu/RSDKv5-Decompilation

Guys, GameCube controller support was finally added :D
Also latest commits from original Rubberduckycooly's repo was added to the Wii port.

Also he fixed some GX API handling. (But i don't know if this solved that slowdown in 3D stages)

I will compile a build of this later for Sonic Mania (+ Plus DLC).
Thanks my guy, you're awesome
 
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SaulFabre

I like Yoshis and the Wii/Wii U scene.
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Latest build of RSDKv5 Decompilation for Wii designed for run Sonic Mania, including its DLC Sonic Mania Plus (it still requires the Data.rsdk to be stored into /apps/SonicMania/ as stated on README)

The commits included:
From Mefiresu's RSDKv5 Wii port branch:
- Merged latest commits from Rubberduckycooly's RSDKv5 Decompilation main branch as of October 7, 2022, plus:
- wii: Fix GX API usage
- wii: Reset analog inputs for Wiimote
- Gamecube controller and true analog stick support (#6)

From Rubberduckycooly's Sonic Mania Decompilation main branch, as of October 7, 2022:
- hopefully make things a little easier to read
- Merge pull request #146 from Clownacy/fixes6
- Fix SSZ fireflies.

Please test this build, thanks :)
 

Attachments

  • SonicMania_+_PlusDLC_Wii_RSDKv5_07092022.zip
    1.8 MB · Views: 50

CMDreamer

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Latest build of RSDKv5 Decompilation for Wii designed for run Sonic Mania, including its DLC Sonic Mania Plus (it still requires the Data.rsdk to be stored into /apps/SonicMania/ as stated on README)

The commits included:
From Mefiresu's RSDKv5 Wii port branch:
- Merged latest commits from Rubberduckycooly's RSDKv5 Decompilation main branch as of October 7, 2022, plus:
- wii: Fix GX API usage
- wii: Reset analog inputs for Wiimote
- Gamecube controller and true analog stick support (#6)

From Rubberduckycooly's Sonic Mania Decompilation main branch, as of October 7, 2022:
- hopefully make things a little easier to read
- Merge pull request #146 from Clownacy/fixes6
- Fix SSZ fireflies.

Please test this build, thanks :)
Now I need to find and undust my Wii.

@godreborn and @SaulFabre, Thank you both!!!

Will test it ASAP, as I'm very busy rn. Notifications keep arriving so I get pleasantly distracted with this.
 

godreborn

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Now I need to find and undust my Wii.

@godreborn and @SaulFabre, Thank you both!!!

Will test it ASAP, as I'm very busy rn. Notifications keep arriving so I get pleasantly distracted with this.
thanks. I've felt more important here than any other site. that's why I try so hard to figure things out, then I share that knowledge as best I can.
 

godreborn

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off topic, not sure if I posted this, but here's the windows build I did (the data.rsdk goes in the DX9 folder). you can change the resolution in the settings.ini. I changed it to 1920x1080. this is an older version, so mostly a test to see if all like. :):

https://anonfiles.com/y6L849B0yb/DX9_zip

this took a while to upload, not sure why, but I removed the data.rsdk for obvious reasons.
 

cjuni

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Latest build of RSDKv5 Decompilation for Wii designed for run Sonic Mania, including its DLC Sonic Mania Plus (it still requires the Data.rsdk to be stored into /apps/SonicMania/ as stated on README)

The commits included:
From Mefiresu's RSDKv5 Wii port branch:
- Merged latest commits from Rubberduckycooly's RSDKv5 Decompilation main branch as of October 7, 2022, plus:
- wii: Fix GX API usage
- wii: Reset analog inputs for Wiimote
- Gamecube controller and true analog stick support (#6)

From Rubberduckycooly's Sonic Mania Decompilation main branch, as of October 7, 2022:
- hopefully make things a little easier to read
- Merge pull request #146 from Clownacy/fixes6
- Fix SSZ fireflies.

Please test this build, thanks :)

@godreborn @SaulFabre thank you guys.

the game works great with the gamecube controller. unfortunately the slowdown of the 3d stages still continues but hopefully this can be resolved at some point.
 

godreborn

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@godreborn @SaulFabre thank you guys.

the game works great with the gamecube controller. unfortunately the slowdown of the 3d stages still continues but hopefully this can be resolved at some point.
I think they recently fixed that with android. it's been a recurring problem with all builds of sonic mania. it will probably be fixed eventually. I'll let @SaulFabre upload the builds. I'm interested in the sm64 for android, changing the icons thing, which I think I know how to do before building. just need someone to make the images. there's three main images in like five folders, so 15 in all. pita really, but I'm still learning. :D
 
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cjuni

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@godreborn Hey. I know this is irrelevant to the gameplay but do you have any idea why the animated opening is not showing? Does this have anything to do with the wii resolution? 🤔
 
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SaulFabre

I like Yoshis and the Wii/Wii U scene.
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Wait, this works in dolphin? That means it's possible to do tool assisted speedrun O_O
Yes, if you have seen my screenshots i posted here earlier, this works on Dolphin. But you need to place the required files on your virtual SD card (sd.raw file) and use the Open Homebrew Channel (OHBC) by @FIX94
 

sombrerosonic

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Latest build of RSDKv5 Decompilation for Wii designed for run Sonic Mania, including its DLC Sonic Mania Plus (it still requires the Data.rsdk to be stored into /apps/SonicMania/ as stated on README)

The commits included:
From Mefiresu's RSDKv5 Wii port branch:
- Merged latest commits from Rubberduckycooly's RSDKv5 Decompilation main branch as of October 7, 2022, plus:
- wii: Fix GX API usage
- wii: Reset analog inputs for Wiimote
- Gamecube controller and true analog stick support (#6)

From Rubberduckycooly's Sonic Mania Decompilation main branch, as of October 7, 2022:
- hopefully make things a little easier to read
- Merge pull request #146 from Clownacy/fixes6
- Fix SSZ fireflies.

Please test this build, thanks :)
dosen't seem to load sadly
 
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