Sonic Mania decompilation project completed and released

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Rubberduckycooly, the person behind the many classic Sonic game decompilations, has released their latest project. After successfully decompiling Sonic 1, Sonic 2, and Sonic CD's mobile ports, they've completed reverse engineering Sonic Mania, in addition to having released a modding API for the game to go alongside it. This project works with all versions of Sonic Mania, including the original release, the 1.03 update, and the Plus update. In order to run the decompiler, you'll need a legit copy of the game, available across Windows, Switch, PS4, and XB1. According to the developer, this will be their final decompilation work, Sonic-related or otherwise, capping off their hard work on the Retro Engine series of Sonic titles.

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Sonic Angel Knight

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I tried running this on nvidia shield tv since there was an android version. It works well enough, but hope the issues get patched. No dlc at the moment, and a bit of crashing, the FMV are not in color. I'll be happy to see if they can add online multiplayer mode that the game lacked.:ninja:
 

urbanman2004

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An SNES, Genesis, or N64 port would be awesome, but I doubt it'll ever happen. Just wishful thinking... A man can dream, right 😉
 

pedro702

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one thing is for old games being decompiled, but this game is still selling on current consoles, i think the one who gets hurt the most is the dev sadly.
 

CeeDee

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one thing is for old games being decompiled, but this game is still selling on current consoles, i think the one who gets hurt the most is the dev sadly.
You do still need the files from the original release to use it. Basically anything that isn't the code itself, they aren't going to include.
 
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