Homebrew [Release] uae3DS (Amiga 500 Emulator for Nintendo 3DS)

Badda

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#36 the Game get stucked after first shoot

--------------------- MERGED ---------------------------

#36 t'he game starts well but it get stucked aftert first shoot. Very sad cause ruff N Tumble is the best game

I tried and it works great for me. Downloaded the adf from the download site suggested by www.lemonamiga.com
 
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g12345567

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Got this working. Turns out I had to use. Kickstart (USA, Europe) (v1.3 Rev 34.005) (A500, A2000) - 256k rom. Not the kickstart 1.3 image, 512KB overdumped version. as stated in 1st post which just gave me blank screen.
 
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axiom23

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Very nice work! I documented two build issues in the issue section of the repo. In case someone gets an error like FrameBufferFormats unknown type or libjpeg errors in the linking stage you might try my suggested fixes.
 
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CaptainHIT

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-snip-
That is unfortunately a copyrighted material. You need to enter the depths of the web: call for deepwebb
-snip-
You're giving up too much information comrade! You know the penalty for this. :P
 
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Mikket

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Thank you for this emulation.
I would like to use the CStick as joystick.
Mapping does not work, because the it still controls the image position and zoom.
 
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RuySan

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The emulation is good for most of the games I tried (Super Hang On comes with the road graphics all botched though).

What bothers is most is fire mapped to A, and Jump to B. Either these should be switched, or better yet, leave fire to Y and leave jump on B (and mouse buttons on X and A). The remapping feature is too limited to make up for this.
 

Badda

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The emulation is good for most of the games I tried (Super Hang On comes with the road graphics all botched though).

What bothers is most is fire mapped to A, and Jump to B. Either these should be switched, or better yet, leave fire to Y and leave jump on B (and mouse buttons on X and A). The remapping feature is too limited to make up for this.
The remapping feature can be used to achieve exactly what you want:
Key mappings -> add -> Press Y button, Press A button, wait ...
Key mappings -> add -> Press X button, Press L button, wait ...
Key mappings -> add -> Press A button, Press ZL button, wait ...
And voilà - you have Y=fire, B=jump, X=mouse1, A=mouse2
 

RuySan

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The remapping feature can be used to achieve exactly what you want:
Key mappings -> add -> Press Y button, Press A button, wait ...
Key mappings -> add -> Press X button, Press L button, wait ...
Key mappings -> add -> Press A button, Press ZL button, wait ...
And voilà - you have Y=fire, B=jump, X=mouse1, A=mouse2

So my issue was that I had a button for 2 different inputs and that's why it didn't work?

Thanks.
 

Materion

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Keep up the good work !! Finally I can play some of my beloved Amiga games on my N2DS XL ! :). Hope You will still work on this project and make this even better than its now ;). Wish You all best :). Would be nice feature to change amount of RAM - Settlers for example needs more RAM to have bigger maps and in-game music. Another feature that would be nice its 4 FDDs with increased read speed.
 
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justhereforetheride

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Thank you so much for creating this, this looks amazing! I am new to Amiga emulation as a whole and after some search surfing I couldn't solve my issue so hopefully I can resolve it here. I can load the application, but when I try to load any disk images I just get a picture of a hand holding a disk. What exactly am I doing wrong? Thank you in advance!
 

CrashMidnick

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Thank you so much for creating this, this looks amazing! I am new to Amiga emulation as a whole and after some search surfing I couldn't solve my issue so hopefully I can resolve it here. I can load the application, but when I try to load any disk images I just get a picture of a hand holding a disk. What exactly am I doing wrong? Thank you in advance!

You reach the kickstart screen. Do you try to load .adf files ? If multi floppy disk games are you sure it is in drive 1 ? (Df0) is your kickstart size 512kb and version 1.3 ?
 

justhereforetheride

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You reach the kickstart screen. Do you try to load .adf files ? If multi floppy disk games are you sure it is in drive 1 ? (Df0) is your kickstart size 512kb and version 1.3 ?
Thank you for your reply! Yes, yes, and yes. I even tried swapping my kickstart for the other one as someone else reported success doing that farther up the page, but it made no difference in my result. I swapped it back as it didn't make any change. Am I supposed to load the disk images through a button command or something I'm oblivious to?
 

justhereforetheride

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At the main menu, press X then X again. Select your adf with A. Go back to main menu and press R shoulder.
Unfortunately I just end up at the same screen with the disc and hand and nothing changes no matter how long I wait or which image I use. It's not upsetting by any means, I was just exited to venture out into new (for myself) emulation.

EDIT: Apparently I just suck with unfamiliar file formats. I fixed my issue. Thank you!
 
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Badda

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Would be nice feature to change amount of RAM - Settlers for example needs more RAM to have bigger maps and in-game music. Another feature that would be nice its 4 FDDs with increased read speed.
Unfortunately, all these feature requests (including hard drive emulation) are not possible with the version, this emulator is based on - it is too heavily optimized. I'm currently working on uae3DSng (next gen) - this will be based on uae4all2 (the version on which UAE for switch is based on as well). However, uae3DSng will definitely require a N3DS to run on ...
 
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