ROM Hack Discussion Octopath Traveler Save Editing

Wafflepaint

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i never went over 400 so maybe i can probably find the data for belwildering graces super buff
Such data could exist, yet I don't know if it is taming data. You know, those two Bewildering Grace outcomes both spawn an enemy/npc, whereas the other outcomes don't do such a thing. And from what I've seen, every monster in the taming document is some kind of NPC that's being spawned.
 

Ceuse

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Im currentlx to lazy/drunk to reserch myself so help me out quick ;) is there a way to add the no random battles item yet?
 

SleepyPrince

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Hoping an item editor gets added to the json script soon. Would love to add some elemental soulstones for those longer battles.
It's a bit difficult to implement that without rewriting the processing script since the items are stored in the order that you acquire them
So the item address cannot be hard coded in the json file.
 
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Avenger

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Thanks for the great work. I used the turtle insect editor to change the items my party has equipped. It worked well and I had no issues until I tried to unequip the items. Once I did that they were no longer there to re-equip. Any ideas? I think they reverted to their previous items?
 

Ecner19

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The edizon editor doesn't work for me. It said game version is not compatible. Is there a way around this or I should wait till It becomes compatible? I'm using nsp version, and a 1.0.2 v of octopath. Thanks.
 

adamswagem

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The edizon editor doesn't work for me. It said game version is not compatible. Is there a way around this or I should wait till It becomes compatible? I'm using nsp version, and a 1.0.2 v of octopath. Thanks.

I'm getting the same error and my game IDs match. Did you find a solution?
 

Mizo

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I change the money value (using Edizon) and applied the changes but when I load my saved game the value is the same :( what am I doing wrong?

After a battle or buying something the amount is the same.
 
Last edited by Mizo,

GuyInDogSuit

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I change the money value (using Edizon) and applied the changes but when I load my saved game the value is the same :( what am I doing wrong?

After a battle or buying something the amount is the same.
When you load the game again, the money should already be at the amount you set it to. Are you saving the file after applying the changes?
 

Mizo

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When you load the game again, the money should already be at the amount you set it to. Are you saving the file after applying the changes?

Saving?, as far as I know it saves automatically after applying the changes xD
 

chalupabatman

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using the ported to English versoin by @Njosnavelin - is there anything specific that does not work?

For example for the 4 "active" members in my party I set the below stats
Lv = 60
Exp = 9999999
RawHP = 9999999
RawMP = 9999999
JobPoint = 9999999

And gold = 9999999

Now when I go to load the save it shows my current stats are 9,999 but the actual MAX value is dependent upon the level (so it's "normal" say 3,993 or 3,072 etc)

(Yes - I have a backup of my original save) - Question at hand, is there known bugs with any of my above stats or did I just do something incorrectly to modify the MAX value of the stats as well?

EDIT -> and if it matters Im using SX OS and Checkpoint
 
Last edited by chalupabatman,
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