I am currently trying to figure out how to use the memory access command for a song and I am not sure how to insert pointers into a sappy .s file. I have tried inputting the pointer like so 0x2000000, 02000000, 00 00 00 02. When taking a look at the track data in the rom it seems to think it's a piece of data or something like that and not inserting it as a location I want the game to go to. As far as I am aware GBA games used C programming language so maybe I am not correctly inserting it in a way that would comply with C? Any help with this would be great!
Last edited by biolizardshadow,