I am trying to get amiibo emulation working with emuiibo and have been having some confusing issues.
--I originally posted this on the release thread, but got no response so I'm posting it here--
Ok, so I'm having an issue where when I start up Breath of the Wild, it just loops the game loading screen eventually forcing me to shut off my system. The game loading screen doesn't freeze, it just loops the animation over and over. This only happens when I start of BotW, I've tested 5-6 other games and they start up just fine.
Anyway, here is what I'm working with:
OFW: 9.0.1
CFW: AMS 0.9.4|S
emuiibo version: 0.4
Goldleaf: 0.8
Yes, I am not using the most up to date build of Atmosphere (yet). I just haven't gotten around to updating it, but if I've read the info offered here correctly, that shouldn't matter. If anyone thinks otherwise, I'll be sure to update ASAP. Also of note, I am chainloading Atmosphere via Hekate, if that makes any difference.
Now this is all I've done so far. I downloaded the latest version of emuiibo (I've done this both via the hb appstore and github with same result). I placed the the title folder in the appropriate location [sdmc:/atmosphere/titles/], and confirmed that boot2.flag was present in the 'flags' folder. I loaded some virtual amiibos via the emutool and placed them in the appropriate location [sdmc:/emuiibo/amiibo/*/]. Thinking I was good to go, I booted up and started BotW and got stuck at the game loading screen.
That's where I am now. Not really sure how to proceed. Please let me know if I should provide any additional information that may be helpful. Thanks for any help offered.
EDIT 1:
Small update. I've been working at it and I'm now able to see the home button flash when i do the input command to activate emuiibo. I am able to see the amiibos that I have loaded on my SD card in Goldleaf's 'emuiibo management'. Also, using emuiibo management, I am able to confirm that the amiibo emulation state is active. I even installed amiigo to double check this for good measure, and for potential future use once I get it working.
Whats happening now is when trying to "scan" an amiibo, the game freezes. Well to be more clear, it doesnt do anything when on the amiibo scan screen, and when i try to go back to the previous screen or press the home button then it freezes. This of course forces me to reboot. I tried this in SSBU and Mario Kart 8 with same results. I am still not able to start BotW past the game loading screen mentioned in original post.
BotW not working is possibly the biggest source of confusion for me in this. Can't place my hand on why it wont start all the way up.
Not sure if this helps but all of my games are .nsp/.nsz files.
Hopefully I can get this resolved.
EDIT 2:
Finally got it to work after updating the OFW to 9.1.0 and CFW to 0.10.1. Moral of the story, always keep your stuff up to date if you wanna play with the latest tricks!
--I originally posted this on the release thread, but got no response so I'm posting it here--
Ok, so I'm having an issue where when I start up Breath of the Wild, it just loops the game loading screen eventually forcing me to shut off my system. The game loading screen doesn't freeze, it just loops the animation over and over. This only happens when I start of BotW, I've tested 5-6 other games and they start up just fine.
Anyway, here is what I'm working with:
OFW: 9.0.1
CFW: AMS 0.9.4|S
emuiibo version: 0.4
Goldleaf: 0.8
Yes, I am not using the most up to date build of Atmosphere (yet). I just haven't gotten around to updating it, but if I've read the info offered here correctly, that shouldn't matter. If anyone thinks otherwise, I'll be sure to update ASAP. Also of note, I am chainloading Atmosphere via Hekate, if that makes any difference.
Now this is all I've done so far. I downloaded the latest version of emuiibo (I've done this both via the hb appstore and github with same result). I placed the the title folder in the appropriate location [sdmc:/atmosphere/titles/], and confirmed that boot2.flag was present in the 'flags' folder. I loaded some virtual amiibos via the emutool and placed them in the appropriate location [sdmc:/emuiibo/amiibo/*/]. Thinking I was good to go, I booted up and started BotW and got stuck at the game loading screen.
That's where I am now. Not really sure how to proceed. Please let me know if I should provide any additional information that may be helpful. Thanks for any help offered.
EDIT 1:
Small update. I've been working at it and I'm now able to see the home button flash when i do the input command to activate emuiibo. I am able to see the amiibos that I have loaded on my SD card in Goldleaf's 'emuiibo management'. Also, using emuiibo management, I am able to confirm that the amiibo emulation state is active. I even installed amiigo to double check this for good measure, and for potential future use once I get it working.
Whats happening now is when trying to "scan" an amiibo, the game freezes. Well to be more clear, it doesnt do anything when on the amiibo scan screen, and when i try to go back to the previous screen or press the home button then it freezes. This of course forces me to reboot. I tried this in SSBU and Mario Kart 8 with same results. I am still not able to start BotW past the game loading screen mentioned in original post.
BotW not working is possibly the biggest source of confusion for me in this. Can't place my hand on why it wont start all the way up.
Not sure if this helps but all of my games are .nsp/.nsz files.
Hopefully I can get this resolved.
EDIT 2:
Finally got it to work after updating the OFW to 9.1.0 and CFW to 0.10.1. Moral of the story, always keep your stuff up to date if you wanna play with the latest tricks!
Last edited by KingKazmaOfficial,