Cemu emulator has been updated to version 1.15.9c

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It's time for another Cemu update! Nintendo Wii U emulator, Cemu, has received a new version update, in the form of 1.15.9. This is a minor revision overall, with new changes including more ways to sort your games list, improving upon the emulator's UI, typical bugfixes, and perhaps the most interesting of the bunch, getting DS Virtual Console titles to not crash on boot. If you want to keep updated or try out the new changes, as always, you can grab the latest version on the official site.


# Cemu detailed changelog for 1.15.9c
# Patreon release date: 2019-06-14
# Public release date: 2019-06-21

# New in 1.15.9c:

GX2: Fixed a leak in streamout cache

CPU: Better emulation of XER OV/SO bits
VC DS boots a little further now

# New in 1.15.9b:

GX2: Fixed a bug in streamout cache

# New in 1.15.9:

general: The game list can now be sorted by name, game time and last played (#86)
general: Added favorites to the game list that always are at the top of the list (#86)
Games can be marked as favorite via the right click menu

general: Updated look of software keyboard and shader compilation screen

general: Graphic pack tree view will group sub categories together (#85)
Previously individual packs and sub categories would be mixed together based on alphabetically order

general: Minor UI tweaks

coreinit: Fixed a bug where __ghsLock() would not acquire the processor lock
Fixes random crashes in Just Dance 2018 and possibly other games

coreinit: Added support for negative alignment to MEMAllocFromBlockHeapEx()
DS Virtual Console games no longer crash on boot

GX2: Better handling for streamout append operations
Fixes polygon distortions in Xenoblade Chronicles

GX2: If uniform data maps to streamout cache, then limit uniform size to match available data

GX2: Handle negative inputs for GPU7 shader log2() function
This change is mainly to avoid vendor-specific bugs due to undefined behavior
Fixes Nvidia specific graphic bugs in Art Academy and possibly other games

AX: Implemented AXGetMultiVoiceReformatBufferSize()
With this Axiom Verge no longer crashes on boot. It's not known if other games use this API

vpad: Simulate VPAD internal sample rate for games that spam VPADRead() in a loop
Improves performance in Art Academy games

H264: Added support for frames that are split into multiple NAL slices
Required for the intro video in Dont Starve: Giant Edition
H264: Properly handle H264DECEnd() when the decoder session was already ended (#71)
This fixes a crash in Duck Tales: Remastered

Note:
(#xx) refers to bug tracker issues fixed by this change. See http://bugs.cemu.info/projects/cemu/


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    Hope they made lots of spaget
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    Chill dog
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    Chilli dog
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    Damn, I'm loving the new zelda.
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    loving the new zelda, i started a game, it was so fucking good, so i
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  • Skelletonike @ Skelletonike:
    I just dislike that they don't let me choose the voices before the game starts. Happened with botw as well, had to change to japanese and restart.
  • K3N1 @ K3N1:
    But the important question is can you choose gender
  • Skelletonike @ Skelletonike:
    Same way you can choose Gerald's gender.
  • Skelletonike @ Skelletonike:
    *Geralt, damn autocorrect.
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    But can he be trans? Lol
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    Zelda transforms into link
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    Link I'm not the princess your looking for.... *Pulls a crying game*
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    *skirt up* it's exactly what I always wanted
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    Just scanned all my zelda amiibos, took a while but didn't get anything that cool, did get the lon lon ranch hylian fabrics though.
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    It was pretty funny when I scanned wolf link and got a shit load of meat.
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    @Skelletonike, btw I ran that custom for mgs4 on the deck I'm amazed it got that far in game
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    Plug in*
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    Your favorite activity
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    My fav actvity is:

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    Do the Mario lol
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    Whoever developed Bramble was smoking that good shit fucking gnomes
    K3N1 @ K3N1: Whoever developed Bramble was smoking that good shit fucking gnomes