NSMB2 DLC: Only 4 Blocks?

I was looking on NSMB2 DLC, and it has only 4 blocks (full pack). I'm not a specialist, and until now, there is no way to look inside the game files, but it look like that nintendo is selling something that was already on game cartige.

Comments

G
Or maybe 3 levels just don't need to take up a whole lot of space.
 
512kb apparently....i reckon its a case of locked content myself but I have n means to prove it. The evidence doesn't look good though
 
G
[quote name='clarky' timestamp='1349543928'] 512kb apparently....i reckon its a case of locked content myself but I have n means to prove it. The evidence doesn't look good though [/quote]Considering most of the assets for levels are going to be pulled from the game itself, a low file-size like that shouldn't be surprising. This isn't really any proof of that.
 
It's actually pretty easy to imagine those levels fitting in 512KB of data if you can perceive how the levels are constructed. Don't think of everything being unique. Think of them as best as you can about them being a reference to single unique objects. A level with 100 Koopa Troopas does not have 100 complete copies of them, model and all. It will most likely have 100 references to a single copy of a Koopa Troopa.
 
what's to bitch about if it's a small dl?
we all know most people are pirating that anyway.
 
As soulx said, the DLC could only be data that says what tiles go where. All of the images and stuff are already on the cartridge, there's no need to include it in a download if it's already there.
 
mario games are basic code
and 9 levels being a few bytes is easy

as already said all the items where there
just a map given to the game where to place what and where
 
[quote name='mucus' timestamp='1349553104'] what's to bitch about if it's a small dl?we all know most people are pirating that anyway. [/quote]

Tell me how to pirate a 3DS game or a 3DS DLC. As far as I know, it is not possible and it will no be possible for at least a long, long time.
 

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