I have latest Luma installed. So I can boot ditect to TWMenu?Similarly I think you need Luma CFW
I have latest Luma installed. So I can boot ditect to TWMenu?Similarly I think you need Luma CFW
I have latest Luma installed. So I can boot ditect to TWMenu?
You can autoboot to TWLMenu++ on 3DS, actually. There is just no user-friendly way to do so yet.You cant autoboot on 3ds
How would you set it up manually? So that those who want it could at least have itYou can autoboot to TWLMenu++ on 3DS, actually. There is just no user-friendly way to do so yet.
I tried implementing the feature into TWLMenu++ Settings, but would just cause Luma settings to be reset, as the .ini implementation of TWLMenu++ causes the comments to be erased.
The text is software-rendered, so there's a possibility of the text not being updated each frame.By the way, I dont know if this a known issue or what, but on ds classic theme, when you tap slot-1 launch or last played game at the bottom
Like on an original ds/lite, the tile flies up, but the text from the game's banner title stays in place instead of following. The icon follows the tile correctly, it's just the text that stays behind
Is that fixable? Cosmetic issue, but still
I don't think so.Also, I have a problem where download play crashes on a data abort red screen (pictochat works fine)
I will replace my files with 27.5.0, maybe my dlplay file was corrupted somehow. But is there some config somewhere that could cause that kind of problem? (Dsi by the way)
If the issue is happening with nds-bootstrap, then considering SDK3 games work fine on DSi/3DS SD card, I have no idea what is causing SDK3 games to not work with your setup. Also, have you tried Pokemon Platinum (which uses SDK4)?btw I just set up slot-1 autoboot with scfg and sd access, and I don't know how you did it but you're a fucking genius. It works and does exactly what I would have wanted it to do, except so much better than I would have expected it to do
Edit: I have a problem actually... my use case is that I want to run ds stuff off flashcart kernel for perfect compatibility, and in dsi sd card I have gbarunner3, nds bootstrap for pokemon white 2 because of dsi enhanced that I cant do on flashcart, and gameyob dsi since it's better than gameyob ds
The problem: pokemon pearl does not work with this setup. If I boot my flashcart directly, no problem. If I run the game through flashcart with the scfg + autoboot setup, even running with flashcart kernel and not nds bootstrap, the game doesnt work. Half the time it loads into a white screen, other half of the time it loads the intro but whitescreen when you try to get to the title screen
Pokemon soulsilver works perfectly in the same setup. Hotel dusk also doesnt work, but last window is fine. Both pearl and hotel dusk are sdk3, soulsilver and last window are sdk4. Are sdk3 games just broken with this setup?
R4(i) Ultra is known to be more stable than the other flashcards. It is unknown why that is, exactly.I have r4i gold 3ds plus, is there an incompatibility with this card? Should I find an r4(i) ultra? What makes it different, is it better/more stable than other flashcards for this?
No, it's using flashcart kernel to boot, so I could get the flawless compatibility of wood kernel for ds gamesIf the issue is happening with nds-bootstrap, then considering SDK3 games work fine on DSi/3DS SD card, I have no idea what is causing SDK3 games to not work with your setup. Also, have you tried Pokemon Platinum (which uses SDK4)?