Indeed it's curious, I've never had this problem maybe you're missing certain files.
Did you go to Patrick Alto’s website to check? I'll leave you the link:
https://dsx86.patrickaalto.com/
DS2x86 is more powerful than DSx86, it uses the DSTwo...
Ha! I haven't even announced 5.1 yet, my friend :)
And yes, the new 2K GRAM experimental build is designed to play the RCA Studio II emulator and the new "Chippie" Chip-8 emulator done by Decle for the Intellivision (Chippie just came out last...
I saw this on your github, about two hours ago, I hope I didn't do anything stupid, by posting the news, if so don't hesitate to tell me, I must admit that I behaves a bit like a crazy puppy when I see something new! :D
Thank you for this tip my...
Thanks Dave for the 5.1 & WOW !!! You brings a new system to the DS with the RCA Studio 2, it's so cool ! :bow:
So I know that my question is going to seem completely stupid and it is obvious that I missed something but do we have to map the...
https://github.com/ApacheThunder/GBA-Exploader/releases/tag/0.62
Directory tree no longer displays both "." and ".." at the top. Like original GBA Exploader only ".." is the top directory entry when in a sub folder. The "." entry is a special...
Hey @Indy13 , you've called on all the brainiacs and hacking bigwigs on this site: that takes some courage (or perhaps brazenness? 😅). I'm curious to see who else of them will respond to you and how. It would be nice if several excellent minds...
I am maybe completely off the mark by saying this because actually having no knowledge in coding, I recognize in advance I talk about things that are a little beyond me (and it is a sweet euphemism to say that^^) but in fact this questioning...
There is handy for 3ds, which struggles to reach full speed on a o3ds. Most probably, due to insufficient optimization.
Therefore, i think that nds might run well, if the most intensive parts were rewritten in assembly code. There are a few...
I think it should be able to perform very well on the DS, the Handy source is a bit of a mess though so it's some work to just get it working on the DS. The SDL version I guess is a little bit better in regard to the source code structure.
I...
Hello friends,
I'm asking a simple question and I want to clarify that it is not one request but just a simple question.
Yesterday with a friend we were discussing DS projects which unfortunately never generated much enthusiasm to result in...
I never pushed the test to exceed the number of .sign and .sav files to more than 199 files but when I realized that it was possible to create a second directory to add games, I asked myself the question about the consequences and the impact on...
Yea that restriction still applies. I think it was an arbitrary choice to ensure ram limits aren't hit though I'm sure there's plenty room to expand that if needed. I could look into doing that.
Like with SuperCard Lite you will need to use...
Hello @Apache Thunder , thank you for your work and for this unexpected development, I have just tested v.61b and it works wonderfully! :grog:
I noticed that with v0.58b0MX the number of games in a directory was limited to 199 games after which...
https://github.com/ApacheThunder/GBA-Exploader/releases/tag/0.61b
3in1 Rumble Menu softreset code overhauled. It should now work more reliably.
Refer to the readme.txt included to find out how it's changed and how to set it up correctly. ;)...
I think this is for using an expansion Pak as a way to load GBA games into It and then boot into GBA mode so one can load GBA games from a DS flashcard? Is that correct?
Only thing drive me crazy is all these new horror games nowadays is its so dark, all time. I can't even play them. I understand they trying to create spooky but be creative a little, not just darkness with pop out scare scenes.