Zelda TP : Nunchuck controls reversed when un-mirroring PAL Twilight Princess

Discussion in 'Wii - Hacking' started by Brand Newman, Nov 11, 2016.

  1. Brand Newman

    Brand Newman Member

    Apr 29, 2014
    Good evening everybody.

    As many of you know, the Wii version of "The Legend of Zelda : Twilight Princess" was mirrored because Nintendo thought it would feel more "immersive" for players to see a right-handed Link.

    And as you probably know as well, the Wii U version (which un-mirrored the game so it would be "cannon") has no motion controls on it, despite what was originally planned.

    I've found the Gecko code made by CosmoCortney for playing the Pal version of TP un-mirrored (http://cosmocortney.ddns.net/codes/wii/twilight_princess_pal_en.php), and it works fairly well so far (except the fairy's dust doesn't follow the fairy anymore, but it's not a big issue as the fairy is completely optional anyway)

    Mirrored Mode (GCN version-like) [CosmoCortney]
    043E21C0 BF800000

    BUT, my issue is that by un-mirroring the game, the controls seem to work well EXCEPT for the left and right directions of the nunchuck, which now are reversed !

    I was wondering, do any of you happen to know a gecko code to invert the horizontal axis of the nunchuck, so we can finally play the wii version of TP "as it was intended to be"?

    Thank you in advance for your answers, any help will be greatly appreciated.

    Yours truly.

    PS : thanks CosmoCortney for having found the code BTW!
    Last edited by Brand Newman, Nov 11, 2016
    Blue_Rouge likes this.
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