YuGiOh 2010 Reverse of Acadia (J)

Discussion in 'NDS - ROM Hacking and Translations' started by CrashmanX, Feb 22, 2010.

Feb 22, 2010
  1. CrashmanX
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    Member CrashmanX Current project: SD Gundam G Generation Overworld

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    Is it just me or does this game seem to lag when playing? On my Cyclo Evolution with 1.57B1 firmware it seems like its lagging a little bit, IDK it may just be me. Also another question anyone know if Cyclo 1.57B1 fixes the apparent "Anti-Piracy"? Cause I haven't experienced a lockup as other have said just lag.
     
  2. basher11

    Member basher11 GBAtemp's Official Vocaloid Lover

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    it lags because of the stupid rectangles around the cards.

    it was a stupid add-on to the game.

    i think they just want to piss us off.
     
  3. XWolf

    Member XWolf GBAtemp Advanced Fan

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    Anyone know if the retail version lags as well?
     
  4. basher11

    Member basher11 GBAtemp's Official Vocaloid Lover

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    it probably does.
     
  5. I am r4ymond

    Member I am r4ymond PFE

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    Yeah, the rectangles around the card DO lag. I thought I froze the game, but I didn't. It turns out to be lag.
     
  6. CrashmanX
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    Member CrashmanX Current project: SD Gundam G Generation Overworld

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    Wonder if you could make an AR cheat to disable those? hmmm.......
     
  7. I am r4ymond

    Member I am r4ymond PFE

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    Why don't you ask Elixirdream or one of the Advanced Coders HERE. I'm not an Advanced Coder nor a Beginners Coder.
     
  8. basher11

    Member basher11 GBAtemp's Official Vocaloid Lover

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    there are codes that disable the battle animations.
     
  9. rody2k6

    Member rody2k6 GBAtemp Regular

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    The games comes out tomorrow on the USA, so is there a cheat for that version to disable the lag?
     
  10. DeMoN

    Member DeMoN GBAtemp Guru

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    That's mainly to speed up the duels, it doesn't really do anything about the lag though.
    As far as I know, there is no code that removes the rectangles of doom yet.
     
  11. Normmatt

    Member Normmatt Former AKAIO Programmer

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    its not the rectangles causing the problem its the complex logic that the computer has to do that's causing the lag.
     
  12. XWolf

    Member XWolf GBAtemp Advanced Fan

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    More complex than say, WC 2008?
     
  13. Normmatt

    Member Normmatt Former AKAIO Programmer

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    Probably has more strategies to make it harder to beat it. Also might have more cards.
     
  14. dudeness3

    Newcomer dudeness3 Newbie

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    Normmatt is right. That's why you'll see ...... come up every so often. This game is smart. And in case you guy's didn't know, the Nintendo DS is capable of way more than a couple red or blue rectangle sprites around a card sprite.
     
  15. InuYasha

    Member InuYasha Professional Coke Fiend

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    Maybe its me but the battle remover code seemed to make things take longer,atleast thats what it felt like...
     
  16. XWolf

    Member XWolf GBAtemp Advanced Fan

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    Anyone tried this on a DSi and a DS/DDSL together?

    Reason I ask is that the DSi has more processing power - wonder if it is less laggy.
     
  17. basher11

    Member basher11 GBAtemp's Official Vocaloid Lover

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    it actually makes the game less laggy. i tried it on my game. SOOOO much faster.
     

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