ROM Hack Yu-Gi-Oh! Rush Duel Saikyo Battle Royal Translation Request - Aug 12th 2021 JP

gwmew

Member
OP
Newcomer
Joined
Sep 19, 2015
Messages
5
Trophies
0
Age
35
XP
36
Country
United States
Hey everyone, I wanted to start an early Yugioh Rush Duels Translation Project Request. Rush Duels hasn't been released in the west and so far is japan exclusive so I don't think this game will get globalized. If you want to contribute to this project please reply to this thread. There are links below about the game. JP release date is Aug 12th 2021 about a month away!

A Demo will be available sometime in July.


Yu-Gi-Oh-Rush-Duel-Saikyou-Battle-Royale_2021_04-20-21_001.png
 
  • Like
Reactions: DrgnMasterKota

DrgnMasterKota

Well-Known Member
Newcomer
Joined
Feb 24, 2020
Messages
78
Trophies
0
Age
28
Location
Roppongi Hills
XP
661
Country
Japan
This has peaked my interest. Love me some old school Yu-gi-oh and if this game has 3D monster attacks I’m totally in. Currently juggling some 3D Unity game engine map building work for Skater XL on PC but once I wrap that up and a few more projects I need to finish up I’ll definitely jump into busting this out.
 

Game_Master001

Active Member
Newcomer
Joined
Dec 9, 2007
Messages
44
Trophies
0
XP
163
Country
Netherlands
Even though the game is now out in English, I do have a request I'd like to make: a LayeredFS mod to use the Japanese voices. I tried setting this up myself, but I can only assume they changed the names of the .wav files in the .ab files as it wouldn't work (even tried the entire RomFS folder from the Japanese version to make sure I didn't have the wrong files). I don't think it's Yuzu, as the emulator did seem to use the files (they were locked in and unable to be edited while the game was running, and my "mod" did appear in the Add-Ons list). And yes, I did have the proper file structure, at least based on the instructions (Open Mod Data Location, in it I made a folder called Mod, in it I put the RomFS folder with the entire folder structure intact).

Of course, the reverse (text from the English version modded into the Japanese version) would be just as great, whatever's easier for the modder.
 
Last edited by Game_Master001,
  • Like
Reactions: Teddie

BladeXcorpio

New Member
Newbie
Joined
Dec 9, 2021
Messages
3
Trophies
0
XP
10
Country
Mexico
Even though the game is now out in English, I do have a request I'd like to make: a LayeredFS mod to use the Japanese voices. I tried setting this up myself, but I can only assume they changed the names of the .wav files in the .ab files as it wouldn't work (even tried the entire RomFS folder from the Japanese version to make sure I didn't have the wrong files). I don't think it's Yuzu, as the emulator did seem to use the files (they were locked in and unable to be edited while the game was running, and my "mod" did appear in the Add-Ons list). And yes, I did have the proper file structure, at least based on the instructions (Open Mod Data Location, in it I made a folder called Mod, in it I put the RomFS folder with the entire folder structure intact).

Of course, the reverse (text from the English version modded into the Japanese version) would be just as great, whatever's easier for the modder.
Do you know how to extract/open the .ab files?
 

Game_Master001

Active Member
Newcomer
Joined
Dec 9, 2007
Messages
44
Trophies
0
XP
163
Country
Netherlands
Do you know how to extract/open the .ab files?
Sadly, I don't. If I knew how (and how to repack), I probably would've been able to find out how to do the rest (well, depending on how the game's programmed a potential problem could be that the speech duration is different from the length of the .wav in question, resulting in too-long silent endings or worse, cut-off speeches).

All I know is that they contain a bunch of .wav files of seemingly randomly numbers, as the Japanese version also had .ab.manifest files that could be opened in any text editor and contain information (not necessarily complete, they were quite barren with some other files) of what's inside the corresponding .ab file. But those manifest files don't actually do anything (they're just information), no idea why they're even in the Japanese version, so they removed them from the English version (so no idea if the .wav files were actually renamed, but that's the only reason I can think of why LayeredFS didn't work).
 
General chit-chat
Help Users
    KennieDaMeanie @ KennieDaMeanie: Lol dog the bounty hunters daughter is on only fans now