1. Sonic Angel Knight

    OP Sonic Angel Knight GBAtemp Legend
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    In the video, Andy at A+START Showcases a few glitches in the new game. If anyone dosn't know about this channel, it features a series known as "Son of a Glitch!" where the purpose is to demonstrate and explain various glitches in video games, regardless of how small or insignificant they could be to gameplay. This video show some useful and pointless ones. If you wanna be updated on new ones when discovered maybe give him a follow. (I'm not advertising his channel, just sharing something I figured someone may wanna know.) :)

     
  2. Baoulettes

    Baoulettes The lonely man
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    that horse glitch on shrine I had this one without wanting it at all. I was scared I lost my save at a moment to be honest.
    Since I was forced to restart I now save in any shrine etc :P
     
  3. Sonic Angel Knight

    OP Sonic Angel Knight GBAtemp Legend
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    The game autosaves though, it creates them as checkpoints meaning it has multiple auto saves up to 5 i think.
     
  4. The Real Jdbye

    The Real Jdbye Always Remember 30/07/08
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    There's also this one, which wasn't mentioned in that video. I actually discovered this by accident but I wasn't sure how to make use of it.
     
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  5. Sonic Angel Knight

    OP Sonic Angel Knight GBAtemp Legend
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    I been doing that since day one. I hate the stamina gauge so much i focus all upgrades on it in favor of hearts. I also hate the damage enemies do, but learning perfect dodge and parry can easily solve this, along with fairies and that Zora resurrection power, or the extra heart food/sleep method. Stamina is everything in the game and I been doing stuff like that in many games not this one.

    To be fair, is completely obvious it was possible if you take a good look at slopes and compared to other 3D games like super mario 64, zelda ocarina of time, this game is less strict on how it handles collision detection so it makes it easier, kinda feel like some of these newly added "REALISTIC" Features is a coverup for bad programing for such things, it probably wasn't tested properly. :P

    Is hard to consider that a glitch as is probably just a bit of bad programming in collision detection, unlike the soft lock glitch or infinite sprit, those were complete over looked flaws.
     
  6. Noctosphere

    Noctosphere Adoptive father of Zelda
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    anyone noticed the flying guardian at the end of the video?
     
  7. VinsCool

    VinsCool Persona Secretiva Felineus
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    Woah there. I will so fucking abuse of this one.
     
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  8. Noctosphere

    Noctosphere Adoptive father of Zelda
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    which one exactly?
     
  9. VinsCool

    VinsCool Persona Secretiva Felineus
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    Did not watch the video? Infinite climbing!
     
  10. Noctosphere

    Noctosphere Adoptive father of Zelda
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    oh i though you quoted the first post^^'
    my bad
     
  11. McWhiters9511

    McWhiters9511 GBAtemp Maniac
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    This channel is ripping videos off of others by just making videos about glitches that there are already videos about. I hate these kinds of channels.
     
  12. Sonic Angel Knight

    OP Sonic Angel Knight GBAtemp Legend
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    He also gives credit to people who discovered the glitch or help him perform or explain it. Is just a source or database compile of various games and their flaws he wish to showcase.
     
  13. wurstpistole

    wurstpistole GBAtemp MVP
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    Um, this climbing glitch doesn't work at all. When I start running on the wall, of course it'll just drain more stamina.
     
  14. Noctosphere

    Noctosphere Adoptive father of Zelda
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    i think you must not run, just walk, but i might be wrong
     
  15. wurstpistole

    wurstpistole GBAtemp MVP
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    Yeah that kinda works, but all the guides clearly state that you have to let go and then press B while pushing the stick forward - which is clearly sprinting, which drains your stamina even more.
     
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