The 3DS can't handle as many textures and models as the Wii can. The system will be overwhelmed.why?
The 3DS can't handle as many textures and models as the Wii can. The system will be overwhelmed.why?
It depends on how bad the lag is. It might get to the point that game runs so slow that it is no longer enjoyable.why?
i thought the 3ds was more powerful than the wiiIt depends on how bad the lag is. It might get to the point that game runs so slow that it is no longer enjoyable.
Also, the model and textures may be too big that the game could crash.
Nope, not even close...i thought the 3ds was more powerful than the wii
yeah how about new 3ds it should be more powerful it has more clock speed plus its newer than the wii?Nope, not even close...
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If you're a beginner and don't know as many tricks as more advanced CT designers, don't even try making your textures bigger than 128x256. If you know what you're doing, then you can probably get away with 256x256 for most and 512x512 for a couple.
No, same ammount of VRAMyeah how about new 3ds it should be more powerful it has more clock speed plus its newer than the wii?
Newer =/= Strongeryeah how about new 3ds it should be more powerful it has more clock speed plus its newer than the wii?
remember the wii uses a really old cpu compared to the one the new 3ds uses but i bet mario kart 7 isn't optimized for the new 3ds anywaysNewer =/= Stronger
remember the wii uses a really old cpu compared to the one the new 3ds uses but i bet mario kart 7 isn't optimized for the new 3ds anyways
well actually the new 3ds has more ram than the wii it has 256mb of fcram while the wii has only like 86mb of ram and remember that the 3ds runs at 3d so it has to render an image for each eye. that's why street fighter 4 runs at 30fps with 3d on and 60fps with the 3d off so i think the new 3ds is more powerful than the wii just for the fact that's running xenoblade chronicles with 3d i doubt the wii can even run that game at 3dNew computer, but not as strong. The Wii still has higher ram and Xenoblade Chronicles vs the 3D remake is a clear example of that. Many shaders and textures were watered down. Nvidia Shield Portable is the most powerful handheld device on the market going for about $400+. Runs laps around the 3DS, but I digress. The tablet is stronger, but not as portable.
RAM doesn't matter, VRAM matters. The 3DS has 6MB and the Wii has 24MB.well actually the new 3ds has more ram than the wii it has 256mb of fcram while the wii has only like 86mb of ram and remember that the 3ds runs at 3d so it has to render an image for each eye. that's why street fighter 4 runs at 30fps with 3d on and 60fps with the 3d off so i think the new 3ds is more powerful than the wii just for the fact that's running xenoblade chronicles with 3d i doubt the wii can even run that game at 3d
capcom ported resident evil 5 to the old 3ds while wii wasn't even able to run the engine so am pretty sure the way the 3ds works is different in that categoryRAM doesn't matter, VRAM matters. The 3DS has 6MB and the Wii has 24MB.
Could you please stop ? It simply is a fact that the Wii things won't run on 3DS without reducing, we know this becahse we tried it !capcom ported resident evil 5 to the old 3ds while wii wasn't even able to run the engine so am pretty sure the way the 3ds works is different in that category
ok this is getting me bored now Capcom ported resident evil 5 to the 3ds to know the power the console has while the wii wasn't even able to run the engine. xenoblade runs at 3d on new 3ds that mean it renders a image for each eye you can see this when the new 3ds 3d is not working properly due to the hack you can see the 2 renders because the parallax barrier is not currently working until you put your new 3ds to sleep mode. new 3ds has 4 cores clocked at 804mhz wii has 729 mhz and only one core. has like 3 times more ram. games like monster hunter tri run on the 3ds 3d 60 fps while the wii only had 30 fps and it looks better on the 3ds. now if in mario kart 7 you cant port wii stuff to the game without it lagging is probably because nintendo has better tools for developing and am talking new 3ds not old 3ds and please stop it. you answers cant even prove me wrong. the cpu the wii has is the same as the one in the gamecube but with more clockspeed and is a really old cpu compared to the arm11. and read this please https://en.wikipedia.org/wiki/Moore's_law and this http://www.polygon.com/2012/12/19/3786552/capcom-had-resident-evil-5-running-on-the-3dsA handheld never has been more powerful that its predecesor, to port a wii track, you first need to optimize the model.
What part of " We already tried to port Wii tracks completely without changes and it lagged as hell" is not understandable ?ok this is getting me bored now Capcom ported resident evil 5 to the 3ds to know the power the console has while the wii wasn't even able to run the engine. xenoblade runs at 3d on new 3ds that mean it renders a image for each eye you can see this when the new 3ds 3d is not working properly due to the hack you can see the 2 renders because the parallax barrier is not currently working until you put your new 3ds to sleep mode. new 3ds has 4 cores clocked at 804mhz wii has 729 mhz and only one core. has like 3 times more ram. games like monster hunter tri run on the 3ds 3d 60 fps while the wii only had 30 fps and it looks better on the 3ds. now if in mario kart 7 you cant port wii stuff to the game without it lagging is probably because nintendo has better tools for developing and am talking new 3ds not old 3ds and please stop it. you answers cant even prove me wrong. the cpu the wii has is the same as the one in the gamecube but with more clockspeed and is a really old cpu compared to the arm11. and read this please https://en.wikipedia.org/wiki/Moore's_law and this http://www.polygon.com/2012/12/19/3786552/capcom-had-resident-evil-5-running-on-the-3ds
go get your 3ds, put mario kart 7 on it, go to mushroom gorge wii track. grab your wii, insert mario kart wii, go to the same track and be amazed clearly 3ds version has better texture and looks betterWhat part of " We already tried to port Wii tracks completely without changes and it lagged as hell" is not understandable ?
Do you even read the posts above ? We tried, it doesn't worked and the 3DS versions have many less polys + the textures are not as good as on the Wii. But it seems you don't want that to be true, so please stop telling your lies and troll anywhere other than here !go get your 3ds, put mario kart 7 on it, go to mushroom gorge wii track. grab your wii, insert mario kart wii, go to the same track and be amazed clearly 3ds version has better texture and looks better
you tried what. you know that Mario kart 7 has wii tracks on it don't you? all wii stages on the 3ds look better than on the wii do you want me to show you images?Do you even read the posts above ? We tried, it doesn't worked and the 3DS versions have many less polys + the textures are not as good as on the Wii. But it seems you don't want that to be true, so please stop telling your lies and troll anywhere other than here !
Wel, we already ported the Wii tracks directly once, it didn't worked without massive lag. Also: I'm not sure if you really read my posts or you simply are too ignorant to see that you are wrong. I already said: Yes, MK7 has Wii tracks, they are reduce in poly and textures. Do yo want pictures of the textures ripped dirctly ? Well, find them ! I won't give you anything, since you seem to just troll around here. I will stop discussing with you here since you seem to have no clue and just want to cause bullsh*t !you tried what. you know that Mario kart 7 has wii tracks on it don't you? all wii stages on the 3ds look better than on the wii do you want me to show you images?
