Is that the Blooper Surfing course from Sunshine?props to anyone who knows what game this is from
http://prntscr.com/9tye0f
yes, good jobIs that the Blooper Surfing course from Sunshine?
What makes your Spreadsheet better than the official Wiki?I started just a simple google sheets document for Ports of course. I'm still adding to the sheet right now so not all the Ports will be there.
https://docs.google.com/spreadsheets/d/1cFxcfLFygfcNjMI0qv_NWq1HLkP3TFDZy4prVyPypmo/edit?usp=sharing
Just thought it would make it easier
Well I Obviously didn't know it existed other wise I wouldn't have made itWhat makes your Spreadsheet better than the official Wiki?
I take back what I said, you can actually edit KTPT section on the Kart Points tab. So no need for hex editing (at least for KTPT as of the time of this writing)!found out how to edit the start points (it's located in the KTPT section the KMP file. As of this time, kmp expander current can not edit these point so you are going to need to use a hex editor for the time being
updated coral cape to 1.0 final!
Download:
(in description)
ThanksI take back what I said, you can actually edit KTPT section on the Kart Points tab. So no need for hex editing (at least for KTPT as of the time of this writing)!
I got a chance to play it, It pretty good.
Haha!Thanks
I'm hoping for a v1.1 update soon for coral cape, because people are calling me a zoroark for marking tracks as 1.0 without having it EXACTLY like the original version.
It's not possible to make a Wii track with 20000 polys look exactly like the original on a 3DS.Thanks
I'm hoping for a v1.1 update soon for coral cape, because people are calling me a zoroark for marking tracks as 1.0 without having it EXACTLY like the original version.
I'm sorry, im not offending you. Others are saying that, not me.Have fun making a Wii track with 20000 polys look exactly like the original on a 3DS, idiot
If this really is the truth, sorry for calling you an idiotI'm sorry, im not offending you. Others are saying that, not me.
You are a nice person, and I think your tracks have potential. Here are my suggestions:If this really is the truth, sorry for calling you an idiot
Are you talking about just the model? If porting, about 5 minutes. To make the stage driveable and enjoyable, at least 3 hours. Then you start doing little bug fixes that won't even make a huge difference, but those tend to take the longest.Can I use these for local multiplayer? How long does it take to make a stage from scratch? Just the stage, not the fancy stuff
YepMy friends and I want to create some stages and play on them, if everyone installs them, will local multiplayer work?
