Since you can now make complete custom tracks with KMP-Expander and EFE, I made this thread where you can share your custom tracks.
I recentyl made one:
It´s a Wario´s Gold Mine port from Mario Kart Wii! It still need some improvements but works! It could lag on old 3DS so it´s better to use it on New 3DS !
Here is it:
Download: https://www.dropbox.com/s/5qojeqs7zqekzt5/Gctr_GlideLake.szs?dl=0
It was in Mario & Sonic at London 2012 Olympic GamesOff topic, but what's the OST used? Thanks
Tick Tock Clock is here:
Ok, would be goodIf you want, I can fix the background. Also, I have a simlle request that shouldn't take long at all, I'll pm you
I will send it sometime today. Can you build bcmdls using 3ds max or maya and do a basic texture animation?Ok, would be good
YesI will send it sometime today. Can you build bcmdls using 3ds max or maya and do a basic texture animation?
Can I have a link to his tutorial?@Pablomf6 has a tutorial for HANS. It's extremely easy. I personally use layeredfs, because it's as simple as copying to SD. No rebuilding or anything.
And I'm fucking pissed, I made a lolt of updates to crystal dungeon, and guess what? Sketchup crashes and now i lost all my damn progress.
Sure, why not ?Wait what. You're allowed to build your tracks with google sketch up?
Why wouldnt you be? @DarkFlare69 Uses sketch up to port courses to 3DS.Wait what. You're allowed to build your tracks with google sketch up?
YesWell I thought it would be way more complicated ^^
If it seems to be that easy, is there any tutorial as example?