ROM Hack WIP Xenoblade 2 - New "New Game+" Balance Mod

011.guilherme

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Enjoy Xenoblade Chronicles 2 again, in a challenging and rewarding experience!

I skipped a version on GBAtemp!
get v0.3 NOW

X2+ is a free project that strives to change and tweak several settings aiming for a New Game+ Experince that can be a challenge from the very start, while keeping the more grindy aspects of the game at bay. Intended for use with Bringer of Chaos difficulty.
SPOILERS AHEAD!!!
This post and, by extension, this thread contain informations for characters you unlock throughout the main campaign. You've been warned!
Planned Features
  • Improvements to many Rare Blades!;
  • Many Weapon fine-tuning improvements;
  • Rebalanced Blade pull mechanics
  • Adjusted Battle revenue (exp, sp, wp and gold)
  • and more...
You're welcome to participate in the project!
Through the community's valuable input, together we could turn this fantastic game into an even greater experience!
Check out our Discord Server
Extensive Details about the made/planned changes in the Github Repository
Save File Changes
  • Time at 00:00:00
  • All Rare Blade Affinity Charts are complete, even if you release and pull back the same blade.
  • All Rare Blade Trust at S rank and 10600 trust
  • All Poppiswaps at maximum output
  • All Blade weapons reverted back either to their first or weakest forms
  • Available Party: Pyra/Mythra, Dromarch, Brihgid, Roc, Pandoria, Ageon, Shulk, Fiora, Elma, Poppibuster and all Poppi forms
  • In new game+ Roc, Ageon, Poppi forms and Blade-Nia aren't available from the start
Items
Inclusions
  • 99 Legendary Core Crystals
  • All Info Items
  • 99 Overdrive Protocols
  • 99 of each WP Item type
  • All Key Items not listed below
Exclusions
  • Store Deeds
  • Idea Enhancing items
  • Aux Cores
  • Accessories
  • No Money
  • No Ether Crystals
Drivers
  • Every driver is back to level 1, except for Vandham, Malos and Jin's both instances as pary members due to limitations. Yes, you gotta level up all over again
  • Driver Exp and Bonus Exp are set back to 0;
  • Rex, Nia and Tora Driver arts have all been set back to lv.1
  • Mórag and Zeke driver arts have all been set to lv.2 and 3 respectively (Might change both to lv.1 and replace it with some WP to compensate)
  • WP for all weapons of all characters has been set back to 0;
  • Rex, Nia and Tora Driver Charts has been Reset
  • Mòrag and Zeke Driver Overt Affinity charts have 2 rows and 3 rows complete, respectively (Might change this to some SP to compensate)
  • All ideas back at level 1; no elemental bonus damage from the get go!
  • All drivers have 2 item pouches and 3 accessory slots
Special Thanks to:
  • Enel For sharing and detailing his extensive knowledge of the game mechanics through many videos and guides
  • Damysteryman, for creating XC2SaveNETThingy, a fully fludged Xenoblade 2 save editor, which is what led me to get invested in this
  • RichardTheKing, AkiraKurusu, Tacoriffic and many others that directly or indirectly provided me support and resources in the same thread.
 
Last edited by 011.guilherme,

LyuboA

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this gonna be a save mod of full game mod cause to mod game files you need exfat card
or to recompile the nsp with the modded bf2.ard file

btw you can make it a very different game by modding the game files like playing with Brighid from start theres very good guides here on how to do all the modding
 

011.guilherme

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this gonna be a save mod of full game mod cause to mod game files you need exfat card
or to recompile the nsp with the modded bf2.ard file
This is gonna be a mod that's meant to be used with a specific save file, provided by me. This could change down the road, but depends on how progress goes.

Along the save file, I'd provide a common.bdat file of about 5Mb that works as if it were a dlc expansion, and for that Torna: The Golden Country DLC is necessary. User Tacoriffic explains it in this post.

btw you can make it a very different game by modding the game files like playing with Brighid from start theres very good guides here on how to do all the modding
I've learned somethings here and there, but it would be great to see what others are up to. If you can refer those to me it'd be really nice! :)
 

LyuboA

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This is gonna be a mod that's meant to be used with a specific save file, provided by me. This could change down the road, but depends on how progress goes.

Along the save file, I'd provide a common.bdat file of about 5Mb that works as if it were a dlc expansion, and for that Torna: The Golden Country DLC is necessary. User Tacoriffic explains it in this post.


I've learned somethings here and there, but it would be great to see what others are up to. If you can refer those to me it'd be really nice! :)

yes i know how it works i made myself the Brighid mod you can have her liking with save editor only but you need to mod a common.bdat for full Brighid her voice talking to you and all that by editing her into a blade that has the same lines in the blade file i Modded Akhos and aside from that i modded almost everything in the game but the mod is very specific to me and decided not to release cause i had to make lots of changes and this take lots of time i made my mod in over 3 months across 5 playthroughs and my mod is best for New Game Not NG+
and again to use just the modded bf2.ard file you need exfat card it can't be split cause it wont work and common.bdat is not ment to be used outside the bf2.ard
i hope your mod turns out very good XC2 amazing game
 
Last edited by LyuboA,

kiatoplox

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hello, i can't find the save file, im new here, can you help me a little? thank you! i really want to play with this mod
 

kazuna2112

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How did you change the data for specials and the like? I have the editor and the tables out but all it allows me to do is edit raw values for things like damage output, aux cores, crit rates etc. and while all that is useful for creating a specialized rebalance for me I would also like to know how I can possibly edit specials or item effects just to see if there's anymore ways I can rebalance things. I am making this almost exclusively for me so I don't expect to ever make it publicly available I just want to learn the tricks of the trade as it were with what can be modified in the XBC2 tables
 
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