1. BAHIM Z 360

    BAHIM Z 360 B-but I'm not a new member :(
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    OK I managed to connect my Wii U to XCXGeko!...but now I'm confused on how to use this for the reward ticket hack but at least we're getting somewhere.
     
    Last edited by BAHIM Z 360, Jun 11, 2016
  2. BAHIM Z 360

    BAHIM Z 360 B-but I'm not a new member :(
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    Would you mind explaining how you did that?
     
  3. onepiecefreak

    onepiecefreak Kuriimu 2 Developer
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    He explained it very well. He gave you the System and game information and told you which offset you have to use.
    It It doesn't work for you, then it means for some reason you have Another offset you have to use. Maybe you have to find it yourself.
     
  4. BAHIM Z 360

    BAHIM Z 360 B-but I'm not a new member :(
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    Stupid question but what is an offset?

    And by the way when I click on the fetch value button it always shows zero value...
     
    Last edited by BAHIM Z 360, Jun 11, 2016
  5. CHRoNiCWiLL

    CHRoNiCWiLL Member
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    Question here.
    Does the app allow for me to input a custom offset to test for when fetching values if the default offsets do not work?
    I have tried typing in a custom offset in the offset selector, but it doesn't seem to accept it.

    I guess the alternative is to modify the offset in config.ini and constantly restart the app.
     
  6. onepiecefreak

    onepiecefreak Kuriimu 2 Developer
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    That it shows zero is only natural because it depends in the used offset.
    An offset is the difference between 2 addresses.
    If in one gameversion an address is 08467898 and in an update 08468908, then the differente between those is the offset.
     
  7. CHRoNiCWiLL

    CHRoNiCWiLL Member
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    Looks like I found my offset.
    +0x8000 (32768)
    5.5.1 1.02U Disc Version
     
  8. SilverBlade

    SilverBlade Member
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    This apparently has been asked a hundred times, but I've followed all of the steps the best I can, yet I can't get my Wii U's IP address?

    Can someone please explain exactly where in the process I'm supposed to get it and how?
    Thank you so much~

    I'm running 5.5.1 and X 1.0.2U Disc version
     
  9. Lisandra_brave

    Lisandra_brave Advanced Member
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    Open up the web browser to a new tab.
    Hit settings.
    Scroll down and hit enable developer tools.
    The part of the url that pops up between the / and the : is your Wii U's IP address.
     
  10. SilverBlade

    SilverBlade Member
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    Wow don't I feel foolish.

    Okay, this should be last question.
    But I still can't connect, and here's exactly what I did:
    1. Open Wii U Browser and got to loadiine.ovh
    2. Select the first option which is Homebrew Launcher 1.2 RC3
    3. Brings me to the Homebrew menu. I select loadiine
    4. Now, there's nothing on loadiine (since I have a disc, I guess), but I set the launch mode to Wii Maker as I saw someone say that once
    5. Then, I hit the home button 2, once to return to the Homebrew, and the second to back out of that, and be taken to Mii Maker.
    6. From there, I get to the home menu and start up X.
    7. At this point, I tried connecting on the start screen, the main menu, and in the actually game standing where I last saved. None of those worked.

    So, am I missing a step, or is it completely messed up, or I just don't know? Granted, I am entirely new at this as I started last night~
     
  11. Lisandra_brave

    Lisandra_brave Advanced Member
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    Just use the kernel+TCPgecko option on loadiine.ovh
     
  12. onepiecefreak

    onepiecefreak Kuriimu 2 Developer
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    If you have disc version, you don't need loadiine in the whole process. Like @Lisandra_brave said, use kernel+TCPGecko. After that you can start your game and connect with the tool.
     
  13. BAHIM Z 360

    BAHIM Z 360 B-but I'm not a new member :(
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    OK...how or where do I find this offset and where should I write it?

    I'm sorry but I'm a complete noob at this
     
  14. SilverBlade

    SilverBlade Member
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    Hey, thank you guys so very much!!!
     
  15. SilverBlade

    SilverBlade Member
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    Hey does, anyone know of a way to modify Active Party members? See, I'm thinking about adding Lao back to the fold, but I would need a custom code for that. I found Lao's (and everyone else's) ID code, I feel that it's a matter of making an Active Party Modifier. Unfortunately, I have no idea how to do that myself. Any thoughts?
     
    Last edited by SilverBlade, Jun 15, 2016
  16. BAHIM Z 360

    BAHIM Z 360 B-but I'm not a new member :(
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    Why is it that when I fetch value it says "READ Reward Tickets Modifier [danmc] [3] failed: timed out"?
     
  17. Lisandra_brave

    Lisandra_brave Advanced Member
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    It's easier to just overwrite someone else with Lao. All you'd have to do is, in gecko dNET, go to the tools tab, dump from the start of Lao's name to the start of HB's name (1C38F63C to 1C38FBB8 in mine, no extra offset), edit byte +0x78 and +0x79 from the dump to match bytes +0x78 and +0x79 whoever you're overwriting, then go to the start of someone else's name (Boze) in the memory viewer, right click, and upload data.
     
  18. SilverBlade

    SilverBlade Member
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    Is that a method that I can do with the disc version?

    And I suppose more importantly, let's say I swapped out Bozé with Lao, do what I need, then want to bring Bozé back. Would Bozé be as I left him, or would be equipped with what I had Lao with?
     
  19. Lisandra_brave

    Lisandra_brave Advanced Member
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    Yes.

    And as for the second, it's completely replacing boze with lao. To get boze back, you'd want to dump boze's data first, and when you wanted him back, upload his data where you uploaded lao's. Character data is 0x57C bytes large, so it'd be dumping from the start of boze's name to that +0x57C
     
  20. SilverBlade

    SilverBlade Member
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    Ah, okay, I figured as much.

    So use gecko dNET and make the necessary character data adjustments? Could I connect both XCXGecko and Gecko dNET to my Wii U at the same time, or would it have to be separately.


    Also @Lisandra_brave thank you so much for the time and effort helping me and others with this. I swear if I can, I'll make that Active Party Modifier code so players can party it up with both Bozé and Lao!
     
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