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Nintendo DS
x and z coded NDS roms?
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<blockquote data-quote="The Real Jdbye" data-source="post: 8785365" data-attributes="member: 248256"><p>Kiosk games are ones used in demo units at stores etc. Sometimes they can have noticeable differences to the retail release, but usually they are near indistinguishable from the final versions AFAIK.</p><p>There is this thing in the scene called nuking which is how releases often end up with the "XXXX" numbering. If a release doesn't conform to the scene rules, or is bad/inferior in some way to another release, anyone in the scene can nuke it. Nuking doesn't actually do much besides display the release as such in release lists.</p><p>The "z" prefix I'm actually not sure about. I think that's just an alternate numbering scheme someone thought of later on for non-retail or abnormal dumps rather than just give them the XXXX numbering.</p></blockquote><p></p>
[QUOTE="The Real Jdbye, post: 8785365, member: 248256"] Kiosk games are ones used in demo units at stores etc. Sometimes they can have noticeable differences to the retail release, but usually they are near indistinguishable from the final versions AFAIK. There is this thing in the scene called nuking which is how releases often end up with the "XXXX" numbering. If a release doesn't conform to the scene rules, or is bad/inferior in some way to another release, anyone in the scene can nuke it. Nuking doesn't actually do much besides display the release as such in release lists. The "z" prefix I'm actually not sure about. I think that's just an alternate numbering scheme someone thought of later on for non-retail or abnormal dumps rather than just give them the XXXX numbering. [/QUOTE]
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